Rust HeatmapInfrared · players
IR live Players34,993 Servers11,617 Warm2,836 Fresh wipes · 3h74 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Patrol Never Runs (solo,duo,trio,quad) 1x - 5x

Online EU 66.51.97.73:28010 checked 12m ago

1x quad monthly wipes moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 07:00flare: a wipe in that hourThu 05:00
0
7-day average
peak 2
#10,057
rank
top 45% · #2263 in EU
23d ago
last wipe
monthly schedule
7d 12h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Li3Server performance

0246807:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 45% of all ranked servers, top 77% in EU, and #505 of the quad servers (top 61%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

10.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 12h
Thu 5 Nov, 19:00 UTC
FW
35d 12h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 5 OctWed 16 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 22:31 UTC23d ago 0 – running 0
Wed 16 Sep, 08:48 UTC42d ago 1 halved by day 1 19.6 days 0
Mon 14 Sep, 17:26 UTC44d ago 1 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Persona#1 |Для Новичков| х2
EU · quad · monthly · 3 on average
0 / 200
Aqua Rust | Server has migrated
EU · quad · monthly · 2 on average
0 / 100
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes
EU · quad · monthly · 128 on average
44 / 250
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için
EU · quad · monthly · 84 on average
70 / 350
RustForNoobs.com | Solo Duo Trio Quad | Monthly | EU
EU · quad · monthly · 10 on average
1 / 200
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?

Once a month, with the force wipe, Patrol Never Runs (solo,duo,trio,quad) 1x - 5x wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 23 days 8 hours ago. A monthly wipe is what its tags declare.

Player counts

How busy is Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?

Patrol Never Runs (solo,duo,trio,quad) 1x - 5x currently has 0 of its 50 slots filled. The average across the last seven days is 0 players; the peak reached 2.

How does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x rank against other Rust servers?

Top 45% of ranked servers and #2,263 in Europe: that is Patrol Never Runs (solo,duo,trio,quad) 1x - 5x at #10,057 for player hours over seven days. The quad group puts it at #505.

Rules and settings

Which map does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x run?

Patrol Never Runs (solo,duo,trio,quad) 1x - 5x runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?

1x gather is what Patrol Never Runs (solo,duo,trio,quad) 1x - 5x advertises in its name. A group can have at most 4 players (quad). survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x run?

Rust network protocol 2635 and build 168909 on Linux is what Patrol Never Runs (solo,duo,trio,quad) 1x - 5x runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Patrol Never Runs (solo,duo,trio,quad) 1x - 5x online, and how reliable is it?

Right now Patrol Never Runs (solo,duo,trio,quad) 1x - 5x shows as online. Its reported uptime dates the last restart to about 4 days 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is Patrol Never Runs (solo,duo,trio,quad) 1x - 5x located?

The EU tag is how Patrol Never Runs (solo,duo,trio,quad) 1x - 5x lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 66.51.97.73:28010.

Does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x run smoothly?

It averaged 5 server fps over the last 48 hours, with a low of 5. The world held as many as 104,143 entities, buildings and deployables included. Memory use reached 3,834 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?

EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Patrol Never Runs (solo,duo,trio,quad) 1x - 5x fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 1x.

What do the server tags on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x mean?

The game's server browser reads the tags Patrol Never Runs (solo,duo,trio,quad) 1x - 5x publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): Europe is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?

Press F1 in Rust to open the console, then enter client.connect 66.51.97.73:28010. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts4
Group limit Teams cap at 4.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.