Test
Online EU 66.51.97.64:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:08 UTC, in 9h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW27d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Test?
The average peak across its recent wipes is 1 players. 37 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Test?
The prediction follows its tag, as too few of Test's wipes are on record to confirm the schedule. Thursday 29 October at 18:08 UTC is when its next wipe is due. The world in play now was made 27 days 14 hours ago. A fortnightly wipe is listed in the tags.
Population
How busy is Test?
The current population of Test is 0, against 50 slots. The average across the last seven days is 0 players.
How does Test rank against other Rust servers?
Seven-day player hours place Test at #15,338, in the top 69% of ranked servers; within Europe it is #2,563.
Rules and settings
Which map does Test run?
The map on Test is procedural, size 3,500 with seed 942019, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Test?
The name Test does not specify a gather rate. The group limit is 8 players, which is the game's default. pve is the game mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Test run?
Rust network protocol 2635 and build 168909 is the build Test runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Test online, and how reliable is it?
Right now Test shows as online. About 5 days 12 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 17 September 2026.
Where is Test located?
The EU tag is how Test lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 66.51.97.64:28015.
Does Test run smoothly?
Average server fps over the last 48 hours was 5; it never dropped below 5. Entities peaked at 70,971, counting buildings, deployables and all the rest of the world. The highest memory use was 3,486 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Test?
EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Test fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on Test mean?
These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Test?
To join by console, open it with F1 in Rust and enter client.connect 66.51.97.64:28015. Or press Launch Rust on this page, which connects you through Steam.
