Pine Hosting - Rust Server
Offline EU 66.51.97.52:28045 checked 16h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:18 UTC19h ago | – | – | – | 0 |
| Wed 28 Oct, 12:58 UTC19h ago | – | – | – | 0 |
| Wed 28 Oct, 12:42 UTC19h ago | – | – | – | 0 |
| Wed 28 Oct, 00:06 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 23:49 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 23:20 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 21:31 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 21:23 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:50 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 01:14 UTC4d ago | – | – | – | 1 |
| Sun 25 Oct, 01:01 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:42 UTC4d ago | 1° | – | 0.4 days | 0 |
| Sun 18 Oct, 19:32 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 15:37 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 15:26 UTC10d ago | 1° | halved by day 1 | 6 days | 0 |
| Sat 17 Oct, 21:44 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 18:18 UTC11d ago | 1° | – | 0.9 days | 0 |
| Wed 14 Oct, 13:02 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 12:38 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 12:09 UTC14d ago | 1° | – | 3.3 days | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Pine Hosting - Rust Server?
Pine Hosting - Rust Server has no wipe schedule: it starts a fresh world every few hours, and these are resets, not wipes.
Player counts
How busy is Pine Hosting - Rust Server?
Last seen 16 hours ago, Pine Hosting - Rust Server is offline at the moment. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 13:00 UTC, averaging 0 players.
How does Pine Hosting - Rust Server rank against other Rust servers?
On player hours over the last seven days, Pine Hosting - Rust Server is #9,820 globally (top 44%) and #2,241 in Europe.
Rules and settings
Which map does Pine Hosting - Rust Server run?
Pine Hosting - Rust Server runs a procedural map of size 2,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.
What are the rules and settings on Pine Hosting - Rust Server?
No gather rate appears in the name Pine Hosting - Rust Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Pine Hosting - Rust Server run?
The build on Pine Hosting - Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Pine Hosting - Rust Server online, and how reliable is it?
Pine Hosting - Rust Server is down just now; the last sighting was 16 hours ago. Its reported uptime dates the last restart to about 1 hours ago. 128 of 168 hours up over the last 7 full days, which is 76%. The first record of it on Rust Heatmap is 4 October 2026.
Where is Pine Hosting - Rust Server located?
With its EU tag, Pine Hosting - Rust Server lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 66.51.97.52:28045 is its address.
Does Pine Hosting - Rust Server run smoothly?
Average server fps over the last 48 hours was 5; it never dropped below 5. Entities peaked at 14,218, counting buildings, deployables and all the rest of the world. The highest memory use was 1,085 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Pine Hosting - Rust Server?
The Rust Heatmap lists that Pine Hosting - Rust Server fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours brings it up.
What do the server tags on Pine Hosting - Rust Server mean?
These are the tags Pine Hosting - Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): In the server browser it sits under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Pine Hosting - Rust Server?
Enter client.connect 66.51.97.52:28045 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
