Rust HeatmapInfrared · players
IR live Players65,961 Servers11,791 Warm3,606 Fresh wipes · 3h126 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

(US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15

Online NA 66.51.96.94:28015 checked 12m ago

biweekly wipes moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 23:00flare: a wipe in that hourWed 20:00
0
7-day average
peak 2
#5,579
rank
top 25% · #929 in NA
6d ago
last wipe
biweekly schedule
7d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Li3Server performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

21 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 20h
Thu 5 Nov, 19:00 UTC
FW
14d 20h
Thu 12 Nov, 18:48 UTC
35d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:48 UTC6d ago 2 – running 0
Thu 15 Oct, 15:44 UTC13d ago 3 halved by day 1 7.1 days 0
Thu 1 Oct, 18:09 UTC FW27d ago 2 halved by day 4 13.9 days 0
Thu 24 Sep, 18:07 UTC34d ago 2 halved by day 1 7 days 0
Thu 17 Sep, 18:07 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 40 on average
41 / 100
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 101 on average
39 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 71 on average
33 / 200
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 42 on average
20 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 40 on average
42 / 100
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 29 on average
11 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

The wipe rhythm on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 is every 3 weeks on Thursday at 18:48 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 6 days 3 hours ago. The tags declare one wipe every two weeks.

Player counts

How busy is (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

The current population of (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 is 0, against 50 slots. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 03:00 UTC, averaging 0 players.

How does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 rank against other Rust servers?

Top 25% of ranked servers and #929 in North America: that is (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 at #5,579 for player hours over seven days.

Map and rules

Which map does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 run?

(US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 runs a procedural map of size 3,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

No gather rate appears in the name (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 run?

The build on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 online, and how reliable is it?

The server is up at the moment: (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 is online. The uptime it reports puts the last restart at about 6 days 1 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 located?

With its NA tag, (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 66.51.96.94:28015.

Does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 run smoothly?

The last 48 hours brought an average of 6 server fps and a floor of 5. The world held as many as 82,922 entities, buildings and deployables included. The highest memory use was 5,496 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the server tags on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 mean?

These are the tags (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America; sc1 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?

To join by console, open it with F1 in Rust and enter client.connect 66.51.96.94:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://www.youtube.com/@ImUnk_B?cbrd=1&ucbcb=1.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America In the server browser it sits under North America.

Other

sc1
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.