BIGBACKS SERVER
Online EU 66.51.96.75:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 23:57 UTC2d ago | 2° | – | running | 1 |
| Wed 23 Sep, 12:48 UTC35d ago | 3° | halved by day 1 | 33.5 days | 0 |
| Sat 19 Sep, 19:09 UTC39d ago | 3° | held half | 3.7 days | 2 |
| Mon 14 Sep, 14:15 UTC44d ago | 3° | halved by day 2 | 5.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on BIGBACKS SERVER?
At their busiest, its recent wipes averaged 3 players. 2 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 33% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.5.
What is the wipe schedule on BIGBACKS SERVER?
The only wipe on BIGBACKS SERVER is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 2 days 2 hours ago. A monthly wipe is what its tags declare.
Population
How busy is BIGBACKS SERVER?
The current population of BIGBACKS SERVER is 0, against 50 slots. Averaged over the past week: 0 players, peaking at 2.
How does BIGBACKS SERVER rank against other Rust servers?
On player hours over the last seven days, BIGBACKS SERVER is #11,116 globally (top 50%) and #2,346 in Europe.
Rules and settings
Which map does BIGBACKS SERVER run?
The map on BIGBACKS SERVER is procedural, size 2,000 with seed 1, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on BIGBACKS SERVER?
No gather rate appears in the name BIGBACKS SERVER. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does BIGBACKS SERVER run?
Rust network protocol 2635 and build 168909 is the build BIGBACKS SERVER runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is BIGBACKS SERVER online, and how reliable is it?
The server is up at the moment: BIGBACKS SERVER is online. About 47 hours ago is when it last restarted, by its own uptime figure. 47 of 168 hours up over the last 7 full days, which is 28%. The first record of it on Rust Heatmap is 13 September 2026.
Where is BIGBACKS SERVER located?
In Europe, BIGBACKS SERVER lists itself with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 66.51.96.75:28015.
Does BIGBACKS SERVER run smoothly?
The last 48 hours brought an average of 5 server fps and a floor of 5. The world held as many as 14,794 entities, buildings and deployables included. The highest memory use was 1,127 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include BIGBACKS SERVER?
These Rust Heatmap lists include BIGBACKS SERVER: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days brings it up.
What do the server tags on BIGBACKS SERVER mean?
The game's server browser reads the tags BIGBACKS SERVER publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join BIGBACKS SERVER?
To join by console, open it with F1 in Rust and enter client.connect 66.51.96.75:28015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://www.youtube.com/watch?si=I-6E0AKhdGM-5kP-&v=E4WlUXrJgy4&feature=youtu.be.
