Rust HeatmapInfrared · players
IR live Players40,809 Servers11,626 Warm2,991 Fresh wipes · 3h88 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

ScoobyD's Playground

Online NA 66.51.96.72:28060 checked 9m ago

biweekly wipes moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 08:00flare: a wipe in that hourThu 06:00
0
7-day average
peak 1
#14,835
rank
top 67% · #1471 in NA
9d ago
last wipe
biweekly schedule
4d 17h
next wipe
Tue 3 Nov, 01:44 UTC
UTC checked 9m ago

Li2Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

0246808:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 01:44 UTC, in 4d 17h. Its biweekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

4d 17h
Tue 3 Nov, 01:44 UTC
7d 11h
Thu 5 Nov, 19:00 UTC
FW
18d 17h
Tue 17 Nov, 01:44 UTC
32d 17h
Tue 1 Dec, 01:44 UTC
35d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 01:44 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
27 / 100
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 90 on average
18 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 60 on average
16 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 42 on average
25 / 100
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 37 on average
11 / 200
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 26 on average
4 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on ScoobyD's Playground?

The average peak across its recent wipes is 1 players. 40 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on ScoobyD's Playground?

Too few wipes are recorded on ScoobyD's Playground to confirm its schedule; the tag is what the prediction follows. Tuesday 3 November at 01:44 UTC is when its next wipe is due. The world it runs now dates from 9 days 6 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is ScoobyD's Playground?

Of 50 slots on ScoobyD's Playground, 0 are in use right now. Averaged over the past week: 0 players, peaking at 1.

How does ScoobyD's Playground rank against other Rust servers?

Top 67% of ranked servers and #1,471 in North America: that is ScoobyD's Playground at #14,835 for player hours over seven days.

Rules and settings

Which map does ScoobyD's Playground run?

The map on ScoobyD's Playground is procedural, size 3,000 with seed 315848369, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on ScoobyD's Playground?

No gather rate appears in the name ScoobyD's Playground. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does ScoobyD's Playground run?

Rust network protocol 2634 and build 167781 on Linux is what ScoobyD's Playground runs. Steam updates your game for you, and the protocol has to match for you to join.

Is ScoobyD's Playground online, and how reliable is it?

Online now: ScoobyD's Playground. The uptime it reports puts the last restart at about 6 days 17 hours ago. It was up 166 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is ScoobyD's Playground located?

In North America, ScoobyD's Playground lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 66.51.96.72:28060 is its address.

Does ScoobyD's Playground run smoothly?

The last 48 hours brought an average of 5 server fps and a floor of 5. Entities peaked at 43,814, counting buildings, deployables and all the rest of the world. The highest memory use was 2,870 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include ScoobyD's Playground?

Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that ScoobyD's Playground fits. Filtering the list by Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.

What do the server tags on ScoobyD's Playground mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): In the server browser it sits under North America are the tags ScoobyD's Playground publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join ScoobyD's Playground?

Enter client.connect 66.51.96.72:28060 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.