Heralds' Rust Server
Online NA 66.51.96.69:28040 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:07 UTC26d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Heralds' Rust Server?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Heralds' Rust Server?
The only wipe on Heralds' Rust Server is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days 13 hours ago. The tags list one wipe a month.
Population
How busy is Heralds' Rust Server?
The current population of Heralds' Rust Server is 0, against 50 slots. Averaged over the past week: 0 players.
How does Heralds' Rust Server rank against other Rust servers?
On player hours over the last seven days, Heralds' Rust Server is #15,348 globally (top 69%) and #1,525 in North America. Ranked against other quad servers, it comes in at #626.
Settings and rules
Which map does Heralds' Rust Server run?
Heralds' Rust Server runs a procedural map of size 4,000 with seed 303130808, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Heralds' Rust Server?
No gather rate appears in the name Heralds' Rust Server. Player groups are capped at 4 (quad). The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Heralds' Rust Server run?
Rust network protocol 2635 and build 168909 is the build Heralds' Rust Server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Heralds' Rust Server online, and how reliable is it?
The server is up at the moment: Heralds' Rust Server is online. Its reported uptime dates the last restart to about 8 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Heralds' Rust Server located?
The NA tag is how Heralds' Rust Server lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 66.51.96.69:28040 is its address.
Does Heralds' Rust Server run smoothly?
It averaged 5 server fps over the last 48 hours, with a low of 5. Buildings, deployables and the rest of the world came to as much as 91,301 entities. The highest memory use was 2,672 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Heralds' Rust Server?
Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Heralds' Rust Server fits. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
What do the server tags on Heralds' Rust Server mean?
These are the tags Heralds' Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): North America is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Heralds' Rust Server?
Press F1 in Rust to open the console, then enter client.connect 66.51.96.69:28040. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
