Rust HeatmapInfrared · players
IR live Players68,197 Servers11,798 Warm3,637 Fresh wipes · 3h131 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

USA

Online NA 66.51.96.67:28035 checked 7m ago

teams off weekly wipes moddedoxidehardcore
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 22:00flare: a wipe in that hourWed 20:00
0
7-day average
peak –
#15,348
rank
top 69% · #1525 in NA
27d ago
last wipe
weekly schedule
20h
next wipe
Thu 29 Oct, 18:10 UTC
UTC checked 7m ago

Li2Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Li3Server performance

0246822:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:10 UTC, in 20h. Its weekly schedule tag · low confidence

0
wipe-day peak
players, last three wipes

Coming wipes

20h
Thu 29 Oct, 18:10 UTC
7d 21h
Thu 5 Nov, 19:00 UTC
FW
14d 20h
Thu 12 Nov, 18:10 UTC
21d 20h
Thu 19 Nov, 18:10 UTC
28d 20h
Thu 26 Nov, 18:10 UTC
35d 21h
Thu 3 Dec, 19:00 UTC
FW
42d 20h
Thu 10 Dec, 18:10 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
8 / 25
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
NA · no group limit · 2 on average
5 / 100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS
NA · groups of 100+ · 1e+09x · weekly · 31 on average
26 / 100
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN
NA · groups of 10+ · 1000x · weekly · 5 on average
2 / 200
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
NA · groups of 8+ · 4 on average
0 / 16
0 / 16

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on USA?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on USA?

Too few wipes are recorded on USA to confirm its schedule; the tag is what the prediction follows. Due on Thursday 29 October at 18:10 UTC: the next wipe. The world in play now was made 27 days 3 hours ago. Its tags carry a weekly wipe schedule.

Population

How busy is USA?

The current population of USA is 0, against 50 slots. A seven-day average of 0 players.

How does USA rank against other Rust servers?

Top 69% of ranked servers and #1,525 in North America: that is USA at #15,348 for player hours over seven days.

Map and rules

Which map does USA run?

The map on USA is procedural, size 1,000, generated by the game.

What are the rules and settings on USA?

No gather rate appears in the name USA. No group limit is published. The server runs hardcore, Facepunch's most punishing ruleset. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does USA run?

Rust network protocol 2635 and build 168909 on Linux is what USA runs. To join, your game must match the protocol; Steam handles the update.

Is USA online, and how reliable is it?

Right now USA shows as online. About 8 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is USA located?

In North America, USA lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 66.51.96.67:28035.

Does USA run smoothly?

The last 48 hours brought an average of 5 server fps and a floor of 5. Buildings, deployables and the rest of the world came to as much as 8,015 entities. The highest memory use was 1,046 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include USA?

Rust aim training servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that USA fits. Filtering the list by Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Weekly ^w, Hardcore ^h, Combat training ^d, Modded ^z and Oxide ^o; Wipe schedule: Weekly brings it up.

What do the server tags on USA mean?

These are the tags USA publishes for the game's server browser to read: gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): Slot count: 50; ts0 (Group limit): The teams system is switched off; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^h (Hardcore): Facepunch hardcore, where survival is harsher and helpers are fewer; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): In the server browser it sits under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join USA?

Enter client.connect 66.51.96.67:28035 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^h,^d,NA,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp50
Max players Slot count: 50.
ts0
Group limit The teams system is switched off.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^h
Hardcore Facepunch hardcore, where survival is harsher and helpers are fewer.

Gameplay

^d
Combat training Practice your aim and PvP; the loot is handed to you.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.