Paradise Lost
Offline NA 66.51.96.53:28040 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW27d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Paradise Lost?
At their busiest, its recent wipes averaged 1 players. 9 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Paradise Lost?
Once a month, with the force wipe, Paradise Lost wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 27 days 1 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Population
How busy is Paradise Lost?
Last seen 20 days 1 hours ago, Paradise Lost is offline at the moment.
How does Paradise Lost rank against other Rust servers?
On player hours over the last seven days, Paradise Lost is #15,843 globally (top 72%) and #1,543 in North America.
Map and rules
Which map does Paradise Lost run?
The map on Paradise Lost is procedural, size 3,750 with seed 1569780013, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Paradise Lost?
No gather rate appears in the name Paradise Lost. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Plugin count: Oxide. Rust's premium status is required to join. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does Paradise Lost run?
The build on Paradise Lost is Rust network protocol 2634 and build 166494, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Paradise Lost online, and how reliable is it?
Paradise Lost is down just now; the last sighting was 20 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Paradise Lost located?
With its NA tag, Paradise Lost lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 66.51.96.53:28040 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Paradise Lost?
These Rust Heatmap lists include Paradise Lost: Best Rust community servers and North America server heatmap. Filtering the list by Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on Paradise Lost mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): The server browser lists it under North America are the tags Paradise Lost publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Paradise Lost?
Enter client.connect 66.51.96.53:28040 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. Rust's premium status is required to join.