Rust HeatmapInfrared · players
IR live Players48,663 Servers11,668 Warm3,138 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Amazing Rust RED #1 [DEV]

Offline 66.248.205.61:8888 checked 36d ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,479
rank
top 67%
52d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 36d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
116 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
308 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
21 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
50 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
141 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Amazing Rust RED #1 [DEV]?

Amazing Rust RED #1 [DEV] has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 52 days 7 hours ago.

Population

How busy is Amazing Rust RED #1 [DEV]?

The last time Amazing Rust RED #1 [DEV] was seen was 36 days 8 hours ago, and it is offline now.

How does Amazing Rust RED #1 [DEV] rank against other Rust servers?

The top 67% of ranked servers includes Amazing Rust RED #1 [DEV], at #15,479 for player hours over the last seven days.

Rules and settings

Which map does Amazing Rust RED #1 [DEV] run?

A procedural map, generated by the game, runs on Amazing Rust RED #1 [DEV].

What are the rules and settings on Amazing Rust RED #1 [DEV]?

No gather rate appears in the name Amazing Rust RED #1 [DEV]. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Amazing Rust RED #1 [DEV] run?

Rust network protocol 2633 and build 163207 on Windows is what Amazing Rust RED #1 [DEV] runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Amazing Rust RED #1 [DEV] online, and how reliable is it?

Last seen 36 days 8 hours ago, Amazing Rust RED #1 [DEV] is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Amazing Rust RED #1 [DEV] located?

Nothing about a region comes from Amazing Rust RED #1 [DEV]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 66.248.205.61:8888 is its address.

Tags

Which Rust Heatmap lists and filters include Amazing Rust RED #1 [DEV]?

Best Rust community servers are the Rust Heatmap lists that Amazing Rust RED #1 [DEV] fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Amazing Rust RED #1 [DEV] mean?

These are the tags Amazing Rust RED #1 [DEV] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): The game build here is 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Amazing Rust RED #1 [DEV]?

To join by console, open it with F1 in Rust and enter client.connect 66.248.205.61:8888. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163207
Build The game build here is 163207.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.