RustScape Local Test
Offline 66.242.218.24:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:49 UTC14d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustScape Local Test?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RustScape Local Test?
Its rhythm cannot yet be told: too few of RustScape Local Test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 14 days 12 hours ago.
Population
How busy is RustScape Local Test?
Last seen 14 days 12 hours ago, RustScape Local Test is offline at the moment.
How does RustScape Local Test rank against other Rust servers?
Ranked #15,195 on seven-day player hours, RustScape Local Test is in the top 70% of all ranked servers.
Settings and rules
What are the rules and settings on RustScape Local Test?
No gather rate appears in the name RustScape Local Test. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does RustScape Local Test run?
The build on RustScape Local Test is Rust network protocol 2635 and build 168018, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustScape Local Test online, and how reliable is it?
Offline at the moment: RustScape Local Test was last seen 14 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 14 October 2026.
Where is RustScape Local Test located?
A region is not published for RustScape Local Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 66.242.218.24:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include RustScape Local Test?
These Rust Heatmap lists include RustScape Local Test: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustScape Local Test mean?
These are the tags RustScape Local Test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168018 (Build): This build is 168018; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RustScape Local Test?
To join by console, open it with F1 in Rust and enter client.connect 66.242.218.24:28015. Or press Launch Rust on this page, which connects you through Steam.