Rust HeatmapInfrared · players
IR live Players73,470 Servers11,849 Warm3,705 Fresh wipes · 3h219 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]

Online 66.235.168.134:28145 checked 8m ago

oxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 19:00flare: a wipe in that hourThu 12:00
0
7-day average
peak 2
#4,878
rank
top 22%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 8m ago

Li2Players

AveragePeak
00.250.50.75119:0003:0011:0020:0004:0012:00

Hourly average and peak, UTC.

Li3Server performance

025507510019:0003:0011:0020:0004:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:40 UTC13d ago 3 – running 0
Thu 1 Oct, 18:35 UTC FW27d ago 3 halved by day 8 14.1 days 0
Fri 18 Sep, 00:53 UTC41d ago 3 halved by day 2 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
533 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
417 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
74 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
68 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
55 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
183 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

The average peak across its recent wipes is 3 players. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 5 it was below half in the wipes that did not hold.

What is the wipe schedule on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

No next wipe can be predicted: Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 13 days 16 hours ago the server made the world it is on now.

Player counts

How busy is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

The current population of Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] is 0, against 50 slots. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.

How does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] rank against other Rust servers?

Ranked #4,878 on seven-day player hours, Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] is in the top 22% of all ranked servers.

Map and rules

Which map does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] run?

The map on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] is procedural, size 4,250 with seed 1926677385, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

A gather rate is not given in the name Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] run?

Rust network protocol 2635 and build 168909 is the build Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] online, and how reliable is it?

Right now Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] shows as online. Its reported uptime dates the last restart to about 40 hours ago. It was up 162 of 168 hours across the last 7 full days, or 96% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] located?

No region is published by Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 66.235.168.134:28145.

Does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] run smoothly?

The last 48 hours brought an average of 71 server fps and a floor of 51. Buildings, deployables and the rest of the world came to as much as 108,470 entities. At its peak it held 3,539 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

Best Rust community servers are the Rust Heatmap lists that Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] fits. Filtering the list by Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod) are the tags Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

Press F1 in Rust to open the console, then enter client.connect 66.235.168.134:28145. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/cBFcCEQqu3.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.