Rust HeatmapInfrared · players
IR live Players85,370 Servers11,850 Warm3,783 Fresh wipes · 3h296 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–100° · slots

[US] Immortal Trial's | PVE | No Stability | & more!

Online NA 66.23.226.238:25574 checked 8m ago

monthly wipes moddedoxidepve
Sp1 · players now 2/ 100
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 10°
Tue 16:00flare: a wipe in that hourThu 13:00
2
7-day average
peak 10
#1,995
rank
top 9% · #309 in NA
6d ago
last wipe
monthly schedule
7d 3h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
02.557.51016:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Li3Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

7d 3h
Thu 5 Nov, 19:00 UTC
FW
35d 3h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:59 UTC6d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

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[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
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33 / 200
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21 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 35 on average
68 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
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[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
15 / 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
NA · groups of 8+ · monthly · 12 on average
7 / 420

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [US] Immortal Trial's | PVE | No Stability | & more!?

At their busiest, its recent wipes averaged 5 players. The crowd on the latest wipe reached its peak 45 hours in.

What is the wipe schedule on [US] Immortal Trial's | PVE | No Stability | & more!?

Once a month, with the force wipe, [US] Immortal Trial's | PVE | No Stability | & more! wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 6 days 19 hours ago. Its tags state a wipe each month.

Population

How busy is [US] Immortal Trial's | PVE | No Stability | & more!?

Of 100 slots on [US] Immortal Trial's | PVE | No Stability | & more!, 2 are in use right now. A seven-day average of 2 players, with a peak of 10. Its busiest point in the last 48 hours was 00:00 UTC, averaging 9 players.

How does [US] Immortal Trial's | PVE | No Stability | & more! rank against other Rust servers?

Seven-day player hours place [US] Immortal Trial's | PVE | No Stability | & more! at #1,995, in the top 9% of ranked servers; within North America it is #309.

Rules and settings

Which map does [US] Immortal Trial's | PVE | No Stability | & more! run?

[US] Immortal Trial's | PVE | No Stability | & more! runs a procedural map of size 4,250 with seed 1, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [US] Immortal Trial's | PVE | No Stability | & more!?

No gather rate appears in the name [US] Immortal Trial's | PVE | No Stability | & more!. Groups can contain up to 8 players, the default in the game. The server runs pve, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [US] Immortal Trial's | PVE | No Stability | & more! run?

The build on [US] Immortal Trial's | PVE | No Stability | & more! is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [US] Immortal Trial's | PVE | No Stability | & more! online, and how reliable is it?

Online now: [US] Immortal Trial's | PVE | No Stability | & more!. Its reported uptime dates the last restart to about 2 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 20 October 2026.

Where is [US] Immortal Trial's | PVE | No Stability | & more! located?

In North America, [US] Immortal Trial's | PVE | No Stability | & more! lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 66.23.226.238:25574.

Does [US] Immortal Trial's | PVE | No Stability | & more! run smoothly?

It averaged 60 server fps over the last 48 hours, with a low of 57. The world held as many as 118,341 entities, buildings and deployables included. The highest memory use was 4,606 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [US] Immortal Trial's | PVE | No Stability | & more!?

These Rust Heatmap lists include [US] Immortal Trial's | PVE | No Stability | & more!: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on [US] Immortal Trial's | PVE | No Stability | & more! mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it are the tags [US] Immortal Trial's | PVE | No Stability | & more! publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [US] Immortal Trial's | PVE | No Stability | & more!?

Enter client.connect 66.23.226.238:25574 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.