serversizer-lab
Offline 66.206.15.46:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on serversizer-lab?
Its rhythm cannot yet be told: too few of serversizer-lab's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 22 days 20 hours ago.
Player counts
How busy is serversizer-lab?
Last seen 22 days 19 hours ago, serversizer-lab is offline at the moment.
How does serversizer-lab rank against other Rust servers?
Ranked #15,984 on seven-day player hours, serversizer-lab is in the top 71% of all ranked servers.
Map and rules
Which map does serversizer-lab run?
serversizer-lab runs a procedural map, which the game generates.
What are the rules and settings on serversizer-lab?
A gather rate is not given in the name serversizer-lab. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does serversizer-lab run?
Rust network protocol 2634 and build 166652 on Linux is what serversizer-lab runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is serversizer-lab online, and how reliable is it?
Offline at the moment: serversizer-lab was last seen 22 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 6 October 2026.
Where is serversizer-lab located?
No region is published by serversizer-lab. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 66.206.15.46:28015.
Tags
Which Rust Heatmap lists and filters include serversizer-lab?
These Rust Heatmap lists include serversizer-lab: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on serversizer-lab mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags serversizer-lab publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join serversizer-lab?
Press F1 in Rust to open the console, then enter client.connect 66.206.15.46:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.