Rust HeatmapInfrared · players
IR live Players57,310 Servers11,753 Warm3,407 Fresh wipes · 3h132 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Local Test Server

Offline 66.177.133.239:28015 checked 41d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,038
rank
no region published
41d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 41d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
394 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
234 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
43 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
30 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
68 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
81 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Local Test Server?

Its rhythm cannot yet be told: too few of Local Test Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 41 days 8 hours ago the server made the world it is on now.

Population

How busy is Local Test Server?

Local Test Server went quiet 41 days 8 hours ago and is offline right now.

How does Local Test Server rank against other Rust servers?

The top – of ranked servers includes Local Test Server, at #14,038 for player hours over the last seven days.

Rules and settings

What are the rules and settings on Local Test Server?

The name Local Test Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Local Test Server run?

Rust network protocol 2633 and build 164530 is the build Local Test Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Local Test Server online, and how reliable is it?

Offline at the moment: Local Test Server was last seen 41 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 17 September 2026.

Where is Local Test Server located?

A region is not published for Local Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 66.177.133.239:28015.

Lists and filters

Which Rust Heatmap lists and filters include Local Test Server?

These Rust Heatmap lists include Local Test Server: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Local Test Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags Local Test Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Local Test Server?

Press F1 in Rust to open the console, then enter client.connect 66.177.133.239:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, run the same version: game protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.