Rust HeatmapInfrared · players
IR live Players37,934 Servers11,623 Warm2,921 Fresh wipes · 3h81 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

Fun in the Sun PVE

Offline 66.113.12.51:28015 checked 12d ago

Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,202
rank
top 70%
19d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:16 UTC19d ago 0 – running 0
Wed 7 Oct, 21:07 UTC21d ago 0 – 1.7 days 0
Thu 1 Oct, 21:08 UTC FW27d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
229 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
131 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
20 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
20 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
68 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Fun in the Sun PVE?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Fun in the Sun PVE?

There is no next wipe to predict on Fun in the Sun PVE, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 19 days 18 hours ago.

Population

How busy is Fun in the Sun PVE?

Last seen 12 days 3 hours ago, Fun in the Sun PVE is offline at the moment.

How does Fun in the Sun PVE rank against other Rust servers?

Ranked #15,202 on seven-day player hours, Fun in the Sun PVE is in the top 70% of all ranked servers.

Map and rules

Which map does Fun in the Sun PVE run?

The map on Fun in the Sun PVE is procedural, size 4,000 with seed 1234, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Fun in the Sun PVE?

A gather rate is not given in the name Fun in the Sun PVE. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Fun in the Sun PVE run?

The build on Fun in the Sun PVE is Rust network protocol 2634 and build 167058, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Fun in the Sun PVE online, and how reliable is it?

Last seen 12 days 3 hours ago, Fun in the Sun PVE is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 14 September 2026.

Where is Fun in the Sun PVE located?

Nothing about a region comes from Fun in the Sun PVE. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 66.113.12.51:28015.

Lists and filters

Which Rust Heatmap lists and filters include Fun in the Sun PVE?

The Rust Heatmap lists that Fun in the Sun PVE fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Fun in the Sun PVE mean?

The game's server browser reads the tags Fun in the Sun PVE publishes: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): This server has 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Fun in the Sun PVE?

Press F1 in Rust to open the console, then enter client.connect 66.113.12.51:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp20
Max players This server has 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167058
Build Build 167058.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.