PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD
Offline NA 66.110.247.117:20400 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 21:31 UTC25d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
The record of PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days ago.
Player counts
How busy is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
Last seen 2 days 22 hours ago, PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD is offline at the moment. Averaged over the past week: 0 players.
How does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD rank against other Rust servers?
Seven-day player hours place PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD at #15,268, in the top 68% of ranked servers; within North America it is #1,496.
Settings and rules
Which map does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD run?
PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD runs a procedural map, which the game generates.
What are the rules and settings on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
The name PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD run?
Rust network protocol 2635 and build 168909 is the build PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD online, and how reliable is it?
PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD is down just now; the last sighting was 2 days 22 hours ago. 96 of 168 hours up over the last 7 full days, which is 57%. It first appears in Rust Heatmap records on 13 September 2026.
Where is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD located?
In North America, PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 66.110.247.117:20400.
Tags
Which Rust Heatmap lists and filters include PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD fits. Filtering the list by Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD mean?
These are the tags PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp32 (Max players): This server has 32 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
Enter client.connect 66.110.247.117:20400 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.