Rust HeatmapInfrared · players
IR live Players34,072 Servers11,598 Warm2,891 Fresh wipes · 3h67 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

ResServer

Offline 65.74.83.197:28015 checked 13d ago

Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,911
rank
top 60%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 13d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct16 Oct19 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
247 / 275
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
20 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
17 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
163 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
64 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
37 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on ResServer?

ResServer has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 19 days 7 hours ago the server made the world it is on now.

Population

How busy is ResServer?

The last time ResServer was seen was 13 days 2 hours ago, and it is offline now.

How does ResServer rank against other Rust servers?

The top 60% of ranked servers includes ResServer, at #12,911 for player hours over the last seven days.

Map and rules

Which map does ResServer run?

A procedural map, generated by the game, runs on ResServer.

What are the rules and settings on ResServer?

The name ResServer does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does ResServer run?

Rust network protocol 2634 and build 167231 on Windows is what ResServer runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is ResServer online, and how reliable is it?

Last seen 13 days 2 hours ago, ResServer is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 8 October 2026.

Where is ResServer located?

Nothing about a region comes from ResServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 65.74.83.197:28015 is its address.

Tags

Which Rust Heatmap lists and filters include ResServer?

Best Rust community servers are the Rust Heatmap lists that ResServer fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on ResServer mean?

The game's server browser reads the tags ResServer publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167231 (Build): The game build here is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join ResServer?

Enter client.connect 65.74.83.197:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players Slot count: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167231
Build The game build here is 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.