#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons
Offline 65.7.2.45:20840 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 03:58 UTC36d ago | 1° | – | running | 0 |
| Sat 19 Sep, 01:23 UTC38d ago | 2° | halved by day 1 | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
Its recent wipes drew an average peak of 2 players. 3 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
The record of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 36 days 13 hours ago the server made the world it is on now.
Player counts
How busy is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
The last time #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons was seen was 31 days 12 hours ago, and it is offline now.
How does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons rank against other Rust servers?
Player hours over seven days put #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons at #16,589, in the top 71% of ranked servers.
Rules and settings
Which map does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons run?
A procedural map of size 4,000 with seed 1234, generated by the game, runs on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
According to its name, #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons has a 10x gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons run?
The build on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons online, and how reliable is it?
Offline at the moment: #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons was last seen 31 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 18 September 2026.
Where is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons located?
A region is not published for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 65.7.2.45:20840.
Lists and filters
Which Rust Heatmap lists and filters include #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
10x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
What do the server tags on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
To join by console, open it with F1 in Rust and enter client.connect 65.7.2.45:20840. Or press Launch Rust on this page, which connects you through Steam.
