Rust HeatmapInfrared · players
IR live Players36,584 Servers11,612 Warm2,915 Fresh wipes · 3h70 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

test

Offline 65.32.145.226:28015 checked 4d ago

Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,339
rank
top 69%
8d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 23:25 UTC8d ago 0 – running 0
Tue 20 Oct, 03:19 UTC9d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
209 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
200 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
17 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
19 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
105 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on test?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on test?

The record of test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 8 days 3 hours ago the server made the world it is on now.

Player counts

How busy is test?

The last time test was seen was 4 days 7 hours ago, and it is offline now. A seven-day average of 0 players.

How does test rank against other Rust servers?

Ranked #15,339 on seven-day player hours, test is in the top 69% of all ranked servers.

Rules and settings

Which map does test run?

test runs a procedural map, which the game generates.

What are the rules and settings on test?

No gather rate appears in the name test. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does test run?

Rust network protocol 2634 and build 167781 on Linux is what test runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is test online, and how reliable is it?

Offline at the moment: test was last seen 4 days 7 hours ago. It was up 73 of 168 hours across the last 7 full days, or 43% of the time. The first record of it on Rust Heatmap is 20 October 2026.

Where is test located?

Nothing about a region comes from test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 65.32.145.226:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include test?

These Rust Heatmap lists include test: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on test mean?

These are the tags test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join test?

Press F1 in Rust to open the console, then enter client.connect 65.32.145.226:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players Slot count: 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.