Rust HeatmapInfrared · players
IR live Players60,803 Servers11,697 Warm3,467 Fresh wipes · 3h115 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Kapco411 Rogue Depot|4X|Highly modded|Custom Maps

Online NA 65.28.44.27:28060 checked 9m ago

4x quad biweekly wipes moddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 12:00flare: a wipe in that hourWed 09:00
0
7-day average
peak 1
#6,651
rank
top 30% · #1047 in NA
12d ago
last wipe
biweekly schedule
1d 0h
next wipe
Thu 29 Oct, 12:03 UTC
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75112:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers, top 56% in NA, and #379 of the quad servers (top 46%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:03 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

10 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

1d 0h
Thu 29 Oct, 12:03 UTC
8d 7h
Thu 5 Nov, 19:00 UTC
FW
15d 0h
Thu 12 Nov, 12:03 UTC
29d 0h
Thu 26 Nov, 12:03 UTC
36d 7h
Thu 3 Dec, 19:00 UTC
FW
43d 0h
Thu 10 Dec, 12:03 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:03 UTC12d ago 2 – running 0
Thu 1 Oct, 22:38 UTC FW26d ago 1 halved by day 1 13.6 days 0
Mon 21 Sep, 22:32 UTC36d ago 2 halved by day 2 10 days 0
Thu 17 Sep, 23:07 UTC40d ago 1 halved by day 2 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge
NA · quad · 5x · biweekly · 9 on average
2 / 100
GOBLINGAMING | 5X PVE | NOOB FRIENDLY
NA · quad · 5x · biweekly · 4 on average
3 / 40
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|
NA · quad · 4x · monthly · 1 on average
1 / 100
Old Fckers..... 5x PVE Server Kits || Shop | Skill Tree | Eve
NA · quad · 5x · weekly · 2 on average
0 / 50
[10/15] BCR Lite PvE | 4x | No Kill | Raid Bases | Noob Friendl
NA · groups of 8+ · 4x · biweekly · 1 on average
0 / 125
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
5 / 140

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.

What is the wipe schedule on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

Too few wipes are recorded on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps to confirm its schedule; the tag is what the prediction follows. Thursday 29 October at 12:03 UTC is when its next wipe is due. The world it runs now dates from 12 days 23 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

Kapco411 Rogue Depot|4X|Highly modded|Custom Maps currently has 0 of its 100 slots filled. The average across the last seven days is 0 players; the peak reached 1. Look at 22:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps rank against other Rust servers?

On player hours over the last seven days, Kapco411 Rogue Depot|4X|Highly modded|Custom Maps is #6,651 globally (top 30%) and #1,047 in North America. Ranked against other quad servers, it comes in at #379.

Map and rules

Which map does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps run?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Welcome To Kapco411.

What are the rules and settings on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

4x gather is what Kapco411 Rogue Depot|4X|Highly modded|Custom Maps advertises in its name. Player groups are capped at 4 (quad). The server runs pve, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps run?

The build on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps online, and how reliable is it?

The server is up at the moment: Kapco411 Rogue Depot|4X|Highly modded|Custom Maps is online. Its reported uptime dates the last restart to about 21 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps located?

The NA tag is how Kapco411 Rogue Depot|4X|Highly modded|Custom Maps lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 65.28.44.27:28060.

Does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps run smoothly?

It averaged 50 server fps over the last 48 hours, with a low of 30. Entities peaked at 165,619, counting buildings, deployables and all the rest of the world. Memory use reached 5,090 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

The Rust Heatmap lists that Kapco411 Rogue Depot|4X|Highly modded|Custom Maps fits are: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps mean?

These are the tags Kapco411 Rogue Depot|4X|Highly modded|Custom Maps publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): The server browser lists it under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

Press F1 in Rust to open the console, then enter client.connect 65.28.44.27:28060. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/28wbCQNMFW.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.