Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc
Online 65.28.44.27:28045 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:34 UTC11d ago | 3° | – | running | 0 |
| Thu 1 Oct, 23:21 UTC FW25d ago | 1° | halved by day 1 | 14.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
The average peak across its recent wipes is 2 players. 6 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
Once a month, with the force wipe, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 11 days 6 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
Of 100 slots on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2. Look at 08:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc rank against other Rust servers?
The top 43% of ranked servers includes Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc, at #9,481 for player hours over the last seven days.
Map and rules
Which map does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc run?
A procedural map of size 3,072 with seed 1337, generated by the game, runs on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Kapco411 Custom.
What are the rules and settings on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
According to its name, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc has a 4x gather rate. A maximum of 10 players is allowed per group. The server runs roleplay, roleplay rules, jobs and towns. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc run?
Rust network protocol 2635 and build 168909 on Windows is what Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc runs. To join, your game must match the protocol; Steam handles the update.
Is Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc online, and how reliable is it?
Right now Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc shows as online. The uptime it reports puts the last restart at about 6 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc located?
Nothing about a region comes from Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 65.28.44.27:28045 is its address.
Does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc run smoothly?
Average server fps over the last 48 hours was 60; it never dropped below 52. The world held as many as 34,117 entities, buildings and deployables included. Memory use reached 2,756 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
The Rust Heatmap lists that Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc fits are: Rust roleplay servers, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc mean?
These are the tags Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^r (Roleplay): This server runs roleplay; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
To join by console, open it with F1 in Rust and enter client.connect 65.28.44.27:28045. Or press Launch Rust on this page, which connects you through Steam. https://discord.com/invite/kapco411 is where its website is.