Kapco411 Fast & Furious|10X|PVE|Events|MegaMods
Online NA 65.28.44.27:28021 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 30% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 12:13 UTC, in 1d 5h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:13 UTC12d ago | 2° | – | running | 0 |
| Thu 1 Oct, 23:13 UTC FW26d ago | 3° | halved by day 1 | 13.5 days | 0 |
| Tue 22 Sep, 01:03 UTC36d ago | 1° | halved by day 5 | 9.9 days | 0 |
| Thu 17 Sep, 19:37 UTC40d ago | 1° | held half | 4.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 31 hours in. Above half the peak until the next wipe: that held in 33% of its recent wipes. It fell below half by day 3 when it did not hold.
What is the wipe schedule on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Too few wipes are recorded on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods to confirm its schedule; the tag is what the prediction follows. Thursday 29 October at 12:13 UTC is when its next wipe is due. The world in play now was made 12 days 18 hours ago. Its tags state a wipe every two weeks.
Population
How busy is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Of 100 slots on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, 0 are in use right now. Averaged over the past week: 0 players, peaking at 3. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
How does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods rank against other Rust servers?
Seven-day player hours place Kapco411 Fast & Furious|10X|PVE|Events|MegaMods at #6,584, in the top 30% of ranked servers; within North America it is #1,042.
Rules and settings
Which map does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods run?
The map on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is procedural, size 4,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Kapco411 Custom.
What are the rules and settings on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
10x gather is what Kapco411 Fast & Furious|10X|PVE|Events|MegaMods advertises in its name. A maximum of 30 players is allowed per group. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods run?
Rust network protocol 2635 and build 168909 on Windows is what Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs. To join, your game must match the protocol; Steam handles the update.
Is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods online, and how reliable is it?
The server is up at the moment: Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is online. About 17 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods located?
With its NA tag, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 65.28.44.27:28021.
Does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods run smoothly?
It averaged 63 server fps over the last 48 hours, with a low of 41. Buildings, deployables and the rest of the world came to as much as 118,112 entities. At its peak it held 4,809 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
The Rust Heatmap lists that Kapco411 Fast & Furious|10X|PVE|Events|MegaMods fits are: Rust roleplay servers, 10x Rust servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
What do the server tags on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts30 (Group limit): A team holds no more than 30; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): North America is where the server browser puts it are the tags Kapco411 Fast & Furious|10X|PVE|Events|MegaMods publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Press F1 in Rust to open the console, then enter client.connect 65.28.44.27:28021. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://discord.com/invite/28wbCQNMFW.