Rust HeatmapInfrared · players
IR live Players96,161 Servers11,873 Warm3,898 Fresh wipes · 3h387 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Smelly Shaft

Offline 65.21.84.250:28015 checked 27d ago

Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,938
rank
top 69%
27d ago
last wipe
no schedule published
7d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
35d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:28 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
435 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
463 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
982 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
58 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
982 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
29 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Smelly Shaft?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Smelly Shaft?

A single monthly wipe, the force wipe, is all Smelly Shaft runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 16 hours ago.

Player counts

How busy is Smelly Shaft?

The last time Smelly Shaft was seen was 27 days 13 hours ago, and it is offline now.

How does Smelly Shaft rank against other Rust servers?

The top 69% of ranked servers includes Smelly Shaft, at #15,938 for player hours over the last seven days.

Map and rules

Which map does Smelly Shaft run?

A procedural map of size 4,500 with seed 1907403889, generated by the game, runs on Smelly Shaft. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Smelly Shaft?

A gather rate is not given in the name Smelly Shaft. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Smelly Shaft run?

The build on Smelly Shaft is Rust network protocol 2634 and build 166494, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Smelly Shaft online, and how reliable is it?

Smelly Shaft is down just now; the last sighting was 27 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 29 September 2026.

Where is Smelly Shaft located?

No region is published by Smelly Shaft. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 65.21.84.250:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Smelly Shaft?

These Rust Heatmap lists include Smelly Shaft: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Smelly Shaft mean?

These are the tags Smelly Shaft publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Smelly Shaft?

To join by console, open it with F1 in Rust and enter client.connect 65.21.84.250:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166494
Build The game build here is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.