[EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++
Online EU 65.21.78.175:28000 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 12% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:54 UTC2d ago | 8° | – | running | 4 |
| Thu 15 Oct, 18:01 UTC11d ago | 5° | held half | 9.7 days | 0 |
| Thu 1 Oct, 18:19 UTC FW25d ago | 8° | halved by day 13 | 14 days | 3 |
| Thu 17 Sep, 18:04 UTC39d ago | 4° | held half | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?
The average peak across its recent wipes is 7 players. The crowd on the latest wipe reached its peak 3 hours in. Half the peak was held until the next wipe in 67% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 13.
What is the wipe schedule on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?
Its tag guides the prediction because [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++'s wipe record is too thin to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 2 days 5 hours ago the server made the world it is on now. A fortnightly wipe is listed in the tags.
Player counts
How busy is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?
The current population of [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ is 2, against 50 slots. The average across the last seven days is 2 players; the peak reached 8. Its busiest point in the last 48 hours was 18:00 UTC, averaging 7 players.
How does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ rank against other Rust servers?
Seven-day player hours place [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ at #2,553, in the top 12% of ranked servers; within Europe it is #968.
Map and rules
Which map does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ run?
The map on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ is procedural, size 4,750 with seed 479873, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?
No gather rate appears in the name [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ run?
The build on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ online, and how reliable is it?
Online now: [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++. The uptime it reports puts the last restart at about 10 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ located?
In Europe, [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 65.21.78.175:28000.
Does [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ run smoothly?
It averaged 40 server fps over the last 48 hours, with a low of 4. The world held as many as 137,069 entities, buildings and deployables included. Memory use reached 4,462 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?
EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
What do the server tags on [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ mean?
The game's server browser reads the tags [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++ publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; modded (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [EU/NO]Galehuset PVE | BiWeekly | Raids | Events | ++?
Enter client.connect 65.21.78.175:28000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/6RTCTkHHKJ.
