Rust HeatmapInfrared · players
IR live Players33,246 Servers11,665 Warm2,811 Fresh wipes · 3h81 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

int_new Local Server

Offline 65.20.114.54:28015 checked 1d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 22:00flare: a wipe in that hourTue 23:00
1
7-day average
peak 1
#7,871
rank
top 35%
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 1d ago

Li2Players

AveragePeak
00.250.50.75122:0023:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
145 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
122 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
12 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
23 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on int_new Local Server?

The record of int_new Local Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 14 days 11 hours ago.

Population

How busy is int_new Local Server?

int_new Local Server went quiet 28 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 1. Look at 22:00 UTC for the last 48 hours: that hour averaged 1 players.

How does int_new Local Server rank against other Rust servers?

The top 35% of ranked servers includes int_new Local Server, at #7,871 for player hours over the last seven days.

Settings and rules

Which map does int_new Local Server run?

int_new Local Server runs a procedural map, which the game generates.

What are the rules and settings on int_new Local Server?

The name int_new Local Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does int_new Local Server run?

Rust network protocol 2635 and build 168909 is the build int_new Local Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is int_new Local Server online, and how reliable is it?

Last seen 28 hours ago, int_new Local Server is offline right now. 16 of 168 hours up over the last 7 full days, which is 10%. The first record of it on Rust Heatmap is 14 October 2026.

Where is int_new Local Server located?

A region is not published for int_new Local Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 65.20.114.54:28015.

Tags

Which Rust Heatmap lists and filters include int_new Local Server?

The Rust Heatmap lists that int_new Local Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on int_new Local Server mean?

The game's server browser reads the tags int_new Local Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join int_new Local Server?

Press F1 in Rust to open the console, then enter client.connect 65.20.114.54:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.