Rust HeatmapInfrared · players
IR live Players40,353 Servers11,629 Warm2,845 Fresh wipes · 3h131 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

RustysTrombone

Offline 65.130.217.123:28015 checked 16d ago

pve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,398
rank
top 71%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 16d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct10 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:35 UTC25d ago 0 – running 0
Sat 26 Sep, 20:11 UTC33d ago 2 halved by day 1 7.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 52 on average
39 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 31 on average
10 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 30 on average
20 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
29 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 21 on average
9 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
2 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RustysTrombone?

Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on RustysTrombone?

Its rhythm cannot yet be told: too few of RustysTrombone's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 25 days 14 hours ago.

Player counts

How busy is RustysTrombone?

Last seen 16 days 21 hours ago, RustysTrombone is offline at the moment.

How does RustysTrombone rank against other Rust servers?

Ranked #15,398 on seven-day player hours, RustysTrombone is in the top 71% of all ranked servers.

Map and rules

Which map does RustysTrombone run?

A procedural map, generated by the game, runs on RustysTrombone.

What are the rules and settings on RustysTrombone?

The name RustysTrombone does not specify a gather rate. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does RustysTrombone run?

The build on RustysTrombone is Rust network protocol 2634 and build 167398, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is RustysTrombone online, and how reliable is it?

Last seen 16 days 21 hours ago, RustysTrombone is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 26 September 2026.

Where is RustysTrombone located?

A region is not published for RustysTrombone. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 65.130.217.123:28015.

Lists and filters

Which Rust Heatmap lists and filters include RustysTrombone?

Best Rust community servers and Best Rust PvE servers are the Rust Heatmap lists that RustysTrombone fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the server tags on RustysTrombone mean?

The game's server browser reads the tags RustysTrombone publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): This build is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): PvE: the danger is the world, not other players. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join RustysTrombone?

Press F1 in Rust to open the console, then enter client.connect 65.130.217.123:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build This build is 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.