Rust HeatmapInfrared · players
IR live Players80,135 Servers11,826 Warm3,731 Fresh wipes · 3h265 Frameevery 5 min
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REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

RYZE PROJECT

Online EU 65.109.115.184:20820 checked 13m ago

weekly wipes vanillamoddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 15:00flare: a wipe in that hourThu 13:00
0
7-day average
peak –
#15,335
rank
top 69% · #2555 in EU
13d ago
last wipe
weekly schedule
17h
next wipe
Fri 30 Oct, 07:50 UTC
UTC checked 13m ago

Li2Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Li3Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

a steady gap

Next wipe Friday 30 October, 07:50 UTC, in 17h. Every 7 days · medium confidence

6.8 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 2

Coming wipes

17h
Fri 30 Oct, 07:50 UTC
7d 4h
Thu 5 Nov, 19:00 UTC
FW
7d 17h
Fri 6 Nov, 07:36 UTC
14d 16h
Fri 13 Nov, 07:22 UTC
21d 16h
Fri 20 Nov, 07:08 UTC
28d 16h
Fri 27 Nov, 06:54 UTC
35d 4h
Thu 3 Dec, 19:00 UTC
FW
35d 16h
Fri 4 Dec, 06:40 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:18 UTC13d ago 1 – running 0
Fri 9 Oct, 08:32 UTC20d ago 4 halved by day 3 7 days 0
Fri 2 Oct, 15:35 UTC26d ago 4 held half 6.7 days 0
Fri 25 Sep, 07:16 UTC34d ago 2 halved by day 2 7.3 days 0
Thu 24 Sep, 17:57 UTC34d ago 2 – 0.6 days 0
Tue 22 Sep, 15:48 UTC36d ago 1 halved by day 1 2.1 days 0
Sun 13 Sep, 20:41 UTC45d ago 3 halved by day 7 8.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
72 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
39 / 200
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 26 on average
11 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10
EU · no group limit · weekly · 24 on average
38 / 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий]
EU · groups of 16+ · weekly · 10 on average
5 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RYZE PROJECT?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe reached its peak 14 hours in. Above half the peak until the next wipe: that held in 25% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.

What is the wipe schedule on RYZE PROJECT?

Recent wipes on RYZE PROJECT are spaced roughly 6.8 days apart. Due on Friday 30 October at 07:50 UTC: the next wipe. The world it runs now dates from 13 days 6 hours ago. Its tags carry a weekly wipe schedule.

Player counts

How busy is RYZE PROJECT?

RYZE PROJECT currently has 0 of its 50 slots filled. A seven-day average of 0 players.

How does RYZE PROJECT rank against other Rust servers?

Seven-day player hours place RYZE PROJECT at #15,335, in the top 69% of ranked servers; within Europe it is #2,555.

Rules and settings

Which map does RYZE PROJECT run?

RYZE PROJECT runs a procedural map of size 3,650 with seed 281169553, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on RYZE PROJECT?

A gather rate is not given in the name RYZE PROJECT. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does RYZE PROJECT run?

Rust network protocol 2635 and build 168909 is the build RYZE PROJECT runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is RYZE PROJECT online, and how reliable is it?

Right now RYZE PROJECT shows as online. About 10 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is RYZE PROJECT located?

With its EU tag, RYZE PROJECT lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 65.109.115.184:20820.

Does RYZE PROJECT run smoothly?

The last 48 hours brought an average of 161 server fps and a floor of 105. The world held as many as 74,317 entities, buildings and deployables included. At its peak it held 2,889 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include RYZE PROJECT?

The Rust Heatmap lists that RYZE PROJECT fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks brings it up.

What do the server tags on RYZE PROJECT mean?

gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): In the server browser it sits under Europe are the tags RYZE PROJECT publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join RYZE PROJECT?

Enter client.connect 65.109.115.184:20820 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/nbB3pn2X.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.