Rust HeatmapInfrared · players
IR live Players102,658 Servers11,891 Warm3,942 Fresh wipes · 3h337 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

DEFICIT | x0.5 | TRIO | TP • KITS

Online EU 65.109.115.164:20560 checked 10m ago

0.5x trio biweekly wipes vanillamoddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 19:00flare: a wipe in that hourThu 16:00
0
7-day average
peak 1
#10,890
rank
top 49% · #2304 in EU
8h ago
last wipe
biweekly schedule
7d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeakWipe
00.250.50.75119:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 09:29 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
01020304019:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 09:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers, top 79% in EU, and #459 of the trio servers (top 73%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

7 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
13d 15h
Thu 12 Nov, 09:29 UTC
27d 15h
Thu 26 Nov, 09:29 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
41d 15h
Thu 10 Dec, 09:29 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 09:29 UTC8h ago – – running 0
Fri 23 Oct, 00:18 UTC6d ago 1 – – 0
Fri 9 Oct, 14:18 UTC20d ago 4 halved by day 3 13.4 days 0
Mon 5 Oct, 08:29 UTC24d ago 0 – 4.2 days 0
Fri 25 Sep, 15:02 UTC34d ago 1 halved by day 4 9.7 days 0
Fri 18 Sep, 15:02 UTC41d ago 1 halved by day 2 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
WEREWOLF GAMING.CO 3x Solo/Duo/Trio LARGE|Lootx3|ShareBPs|WIPED
EU · trio · 3x · biweekly · 131 on average
277 / 300
WEREWOLF GAMING.CO 5x Solo/Duo/Trio|Loot x5|TP|Homes|Kits|WIPED
EU · trio · 5x · biweekly · 106 on average
90 / 200
Rustafied.com - EU Trio
EU · trio · biweekly · 76 on average
568 / 600
DOPERUST.COM – 5X EU Solo/Duo/Trio – 50% Upkeep|Home|Kits
EU · trio · 5x · biweekly · 13 on average
28 / 100
AMG | 5X | TRIO | KITS | TP | MINI | PVP | BIWEEKLY
EU · trio · 5x · biweekly · 4 on average
14 / 100
HollowServers.co EU 2x Solo/Duo |X2 JUST FULL WIPED
EU · trio · 2x · biweekly · 3 on average
9 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on DEFICIT | x0.5 | TRIO | TP • KITS?

At their busiest, its recent wipes averaged 2 players. 15 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.5.

What is the wipe schedule on DEFICIT | x0.5 | TRIO | TP • KITS?

The prediction follows its tag, as too few of DEFICIT | x0.5 | TRIO | TP • KITS's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 8 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is DEFICIT | x0.5 | TRIO | TP • KITS?

DEFICIT | x0.5 | TRIO | TP • KITS currently has 0 of its 100 slots filled. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

How does DEFICIT | x0.5 | TRIO | TP • KITS rank against other Rust servers?

On player hours over the last seven days, DEFICIT | x0.5 | TRIO | TP • KITS is #10,890 globally (top 49%) and #2,304 in Europe. Ranked against other trio servers, it comes in at #459.

Settings and rules

Which map does DEFICIT | x0.5 | TRIO | TP • KITS run?

A procedural map of size 4,250 with seed 1174720718, generated by the game, runs on DEFICIT | x0.5 | TRIO | TP • KITS. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on DEFICIT | x0.5 | TRIO | TP • KITS?

0.5x gather is what DEFICIT | x0.5 | TRIO | TP • KITS advertises in its name. A group can have at most 3 players (trio). The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does DEFICIT | x0.5 | TRIO | TP • KITS run?

Rust network protocol 2635 and build 168909 is the build DEFICIT | x0.5 | TRIO | TP • KITS runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is DEFICIT | x0.5 | TRIO | TP • KITS online, and how reliable is it?

Online now: DEFICIT | x0.5 | TRIO | TP • KITS. The uptime it reports puts the last restart at about 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is DEFICIT | x0.5 | TRIO | TP • KITS located?

The EU tag is how DEFICIT | x0.5 | TRIO | TP • KITS lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 65.109.115.164:20560.

Does DEFICIT | x0.5 | TRIO | TP • KITS run smoothly?

Average server fps over the last 48 hours was 29; it never dropped below 14. Entities peaked at 105,009, counting buildings, deployables and all the rest of the world. The highest memory use was 5,669 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include DEFICIT | x0.5 | TRIO | TP • KITS?

The Rust Heatmap lists that DEFICIT | x0.5 | TRIO | TP • KITS fits are: Trio Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What do the server tags on DEFICIT | x0.5 | TRIO | TP • KITS mean?

The game's server browser reads the tags DEFICIT | x0.5 | TRIO | TP • KITS publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slot count: 100; ts3 (Group limit): A team holds no more than 3; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join DEFICIT | x0.5 | TRIO | TP • KITS?

Enter client.connect 65.109.115.164:20560 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts3,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Slot count: 100.
ts3
Group limit A team holds no more than 3.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.