DEFICIT | x0.5 | TRIO | TP • KITS
Online EU 65.109.115.164:20560 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 49% of all ranked servers, top 79% in EU, and #459 of the trio servers (top 73%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 09:29 UTC8h ago | – | – | running | 0 |
| Fri 23 Oct, 00:18 UTC6d ago | 1° | – | – | 0 |
| Fri 9 Oct, 14:18 UTC20d ago | 4° | halved by day 3 | 13.4 days | 0 |
| Mon 5 Oct, 08:29 UTC24d ago | 0° | – | 4.2 days | 0 |
| Fri 25 Sep, 15:02 UTC34d ago | 1° | halved by day 4 | 9.7 days | 0 |
| Fri 18 Sep, 15:02 UTC41d ago | 1° | halved by day 2 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on DEFICIT | x0.5 | TRIO | TP • KITS?
At their busiest, its recent wipes averaged 2 players. 15 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.5.
What is the wipe schedule on DEFICIT | x0.5 | TRIO | TP • KITS?
The prediction follows its tag, as too few of DEFICIT | x0.5 | TRIO | TP • KITS's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 8 hours ago. A fortnightly wipe is listed in the tags.
Player counts
How busy is DEFICIT | x0.5 | TRIO | TP • KITS?
DEFICIT | x0.5 | TRIO | TP • KITS currently has 0 of its 100 slots filled. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.
How does DEFICIT | x0.5 | TRIO | TP • KITS rank against other Rust servers?
On player hours over the last seven days, DEFICIT | x0.5 | TRIO | TP • KITS is #10,890 globally (top 49%) and #2,304 in Europe. Ranked against other trio servers, it comes in at #459.
Settings and rules
Which map does DEFICIT | x0.5 | TRIO | TP • KITS run?
A procedural map of size 4,250 with seed 1174720718, generated by the game, runs on DEFICIT | x0.5 | TRIO | TP • KITS. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on DEFICIT | x0.5 | TRIO | TP • KITS?
0.5x gather is what DEFICIT | x0.5 | TRIO | TP • KITS advertises in its name. A group can have at most 3 players (trio). The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does DEFICIT | x0.5 | TRIO | TP • KITS run?
Rust network protocol 2635 and build 168909 is the build DEFICIT | x0.5 | TRIO | TP • KITS runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is DEFICIT | x0.5 | TRIO | TP • KITS online, and how reliable is it?
Online now: DEFICIT | x0.5 | TRIO | TP • KITS. The uptime it reports puts the last restart at about 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is DEFICIT | x0.5 | TRIO | TP • KITS located?
The EU tag is how DEFICIT | x0.5 | TRIO | TP • KITS lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 65.109.115.164:20560.
Does DEFICIT | x0.5 | TRIO | TP • KITS run smoothly?
Average server fps over the last 48 hours was 29; it never dropped below 14. Entities peaked at 105,009, counting buildings, deployables and all the rest of the world. The highest memory use was 5,669 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include DEFICIT | x0.5 | TRIO | TP • KITS?
The Rust Heatmap lists that DEFICIT | x0.5 | TRIO | TP • KITS fits are: Trio Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What do the server tags on DEFICIT | x0.5 | TRIO | TP • KITS mean?
The game's server browser reads the tags DEFICIT | x0.5 | TRIO | TP • KITS publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slot count: 100; ts3 (Group limit): A team holds no more than 3; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join DEFICIT | x0.5 | TRIO | TP • KITS?
Enter client.connect 65.109.115.164:20560 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
