Rust HeatmapInfrared · players
IR live Players46,030 Servers11,649 Warm3,128 Fresh wipes · 3h109 Frameevery 5 min
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REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

SnowDaddy's Zombie server

Offline EU 65.108.10.160:28035 checked 1d ago

quad monthly wipes moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 09:00flare: a wipe in that hourTue 17:00
0
7-day average
peak –
#15,338
rank
top 69% · #2563 in EU
24d ago
last wipe
monthly schedule
7d 10h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 1d ago

Li2Players

AveragePeak
0123409:0011:0012:0014:0015:0017:00

Hourly average and peak, UTC.

Li3Server performance

0246809:0011:0012:0014:0015:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU, and #625 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

1.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 10h
Thu 5 Nov, 19:00 UTC
FW
35d 10h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:34 UTC24d ago 3 – running 0
Sun 4 Oct, 18:54 UTC24d ago 3 – 0.5 days 0
Fri 2 Oct, 08:33 UTC27d ago 2 held half 2.4 days 2
Thu 1 Oct, 17:55 UTC FW27d ago 2 – 0.6 days 1
Wed 30 Sep, 10:22 UTC28d ago 2 – 1.3 days 1
Mon 28 Sep, 17:12 UTC30d ago 3 – 1.7 days 1
Sun 27 Sep, 11:23 UTC31d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Persona#1 |Для Новичков| х2
EU · quad · monthly · 3 on average
1 / 200
Aqua Rust | Server has migrated
EU · quad · monthly · 2 on average
0 / 100
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes
EU · quad · monthly · 129 on average
63 / 250
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için
EU · quad · monthly · 84 on average
127 / 350
RustForNoobs.com | Solo Duo Trio Quad | Monthly | EU
EU · quad · monthly · 9 on average
1 / 200
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on SnowDaddy's Zombie server?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe reached its peak 11 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on SnowDaddy's Zombie server?

The only wipe on SnowDaddy's Zombie server is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 24 days 1 hours ago. A monthly wipe is what its tags declare.

Player counts

How busy is SnowDaddy's Zombie server?

Last seen 39 hours ago, SnowDaddy's Zombie server is offline at the moment. The average across the last seven days is 0 players.

How does SnowDaddy's Zombie server rank against other Rust servers?

Top 69% of ranked servers and #2,563 in Europe: that is SnowDaddy's Zombie server at #15,338 for player hours over seven days. The quad group puts it at #625.

Rules and settings

Which map does SnowDaddy's Zombie server run?

SnowDaddy's Zombie server runs a procedural map of size 1,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.

What are the rules and settings on SnowDaddy's Zombie server?

A gather rate is not given in the name SnowDaddy's Zombie server. A group can have at most 4 players (quad). The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does SnowDaddy's Zombie server run?

The build on SnowDaddy's Zombie server is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is SnowDaddy's Zombie server online, and how reliable is it?

Offline at the moment: SnowDaddy's Zombie server was last seen 39 hours ago. Its reported uptime dates the last restart to about 6 days 4 hours ago. It was up 138 of 168 hours across the last 7 full days, or 82% of the time. Rust Heatmap has had it on record since 27 September 2026.

Where is SnowDaddy's Zombie server located?

With its EU tag, SnowDaddy's Zombie server lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 65.108.10.160:28035 is its address.

Does SnowDaddy's Zombie server run smoothly?

It averaged 6 server fps over the last 48 hours, with a low of 5. Entities peaked at 298, counting buildings, deployables and all the rest of the world. At its peak it held 995 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include SnowDaddy's Zombie server?

These Rust Heatmap lists include SnowDaddy's Zombie server: Rust servers with zombies in the name, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

What do the server tags on SnowDaddy's Zombie server mean?

The game's server browser reads the tags SnowDaddy's Zombie server publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): Europe is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join SnowDaddy's Zombie server?

Enter client.connect 65.108.10.160:28035 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs167781,ts4

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts4
Group limit A team holds no more than 4.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.