Oldskool
Offline 64.99.197.249:28015 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Oldskool?
The record of Oldskool's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 23 days 22 hours ago.
Player counts
How busy is Oldskool?
Last seen 23 days 22 hours ago, Oldskool is offline at the moment.
How does Oldskool rank against other Rust servers?
The top 71% of ranked servers includes Oldskool, at #15,997 for player hours over the last seven days.
Settings and rules
Which map does Oldskool run?
Oldskool runs a procedural map, which the game generates.
What are the rules and settings on Oldskool?
No gather rate appears in the name Oldskool. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Oldskool run?
Rust network protocol 2634 and build 166652 is the build Oldskool runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Oldskool online, and how reliable is it?
Offline at the moment: Oldskool was last seen 23 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 3 October 2026.
Where is Oldskool located?
A region is not published for Oldskool. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 64.99.197.249:28015.
Lists and filters
Which Rust Heatmap lists and filters include Oldskool?
Best Rust community servers are the Rust Heatmap lists that Oldskool fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Oldskool mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags Oldskool publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Oldskool?
Press F1 in Rust to open the console, then enter client.connect 64.99.197.249:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.