Rust HeatmapInfrared · players
IR live Players39,438 Servers11,623 Warm2,939 Fresh wipes · 3h88 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[US] The Wild - Solo/Duo/Trio/Quad

Online 64.42.177.220:28015 checked 11m ago

quad monthly wipes moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 08:00flare: a wipe in that hourThu 06:00
0
7-day average
peak –
#15,339
rank
top 69%
112d ago
last wipe
monthly schedule
7d 11h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree
NA · quad · monthly · 1 on average
0 / 75
Reddit.com/r/PlayRust - US Monthly Quad
NA · quad · monthly · 12 on average
5 / 200
RustForNoobs.com | Solo Duo Trio Quad | Monthly | US
NA · quad · monthly · 3 on average
0 / 150
Rusty Pirates | No Decay | Monthly | No BP Wipes
NA · quad · monthly · 1 on average
1 / 50
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 252 on average
133 / 175
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 152 on average
140 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [US] The Wild - Solo/Duo/Trio/Quad?

An estimate from the force wipe gives [US] The Wild - Solo/Duo/Trio/Quad's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 112 days 4 hours ago. Its tags state a wipe each month.

Player counts

How busy is [US] The Wild - Solo/Duo/Trio/Quad?

The current population of [US] The Wild - Solo/Duo/Trio/Quad is 0, against 50 slots. A seven-day average of 0 players.

How does [US] The Wild - Solo/Duo/Trio/Quad rank against other Rust servers?

Player hours over seven days put [US] The Wild - Solo/Duo/Trio/Quad at #15,339, in the top 69% of ranked servers. Ranked against other quad servers, it comes in at #626.

Rules and settings

Which map does [US] The Wild - Solo/Duo/Trio/Quad run?

A procedural map of size 3,800 with seed 1324442452, generated by the game, runs on [US] The Wild - Solo/Duo/Trio/Quad. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on [US] The Wild - Solo/Duo/Trio/Quad?

A gather rate is not given in the name [US] The Wild - Solo/Duo/Trio/Quad. A group can have at most 4 players (quad). survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [US] The Wild - Solo/Duo/Trio/Quad run?

The build on [US] The Wild - Solo/Duo/Trio/Quad is Rust network protocol 2631 and build 158240, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is [US] The Wild - Solo/Duo/Trio/Quad online, and how reliable is it?

Right now [US] The Wild - Solo/Duo/Trio/Quad shows as online. The uptime it reports puts the last restart at about 18 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is [US] The Wild - Solo/Duo/Trio/Quad located?

No region tag comes from [US] The Wild - Solo/Duo/Trio/Quad, but its name points to North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 64.42.177.220:28015.

Does [US] The Wild - Solo/Duo/Trio/Quad run smoothly?

It averaged 82 server fps over the last 48 hours, with a low of 58. Entities peaked at 114,567, counting buildings, deployables and all the rest of the world. The highest memory use was 2,403 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include [US] The Wild - Solo/Duo/Trio/Quad?

These Rust Heatmap lists include [US] The Wild - Solo/Duo/Trio/Quad: Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly brings it up.

What do the server tags on [US] The Wild - Solo/Duo/Trio/Quad mean?

These are the tags [US] The Wild - Solo/Duo/Trio/Quad publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts4 (Group limit): A team holds no more than 4; v2631 (Protocol): The server runs game protocol 2631, so your game has to match it; cs158240 (Build): The game build here is 158240; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join [US] The Wild - Solo/Duo/Trio/Quad?

Press F1 in Rust to open the console, then enter client.connect 64.42.177.220:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/5gdJQCX.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2631,^z,^y,^m,gmrust,cs158240,ts4

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts4
Group limit A team holds no more than 4.
v2631
Protocol The server runs game protocol 2631, so your game has to match it.
cs158240
Build The game build here is 158240.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.