[US] The Wild - Solo/Duo/Trio/Quad
Online 64.42.177.220:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [US] The Wild - Solo/Duo/Trio/Quad?
An estimate from the force wipe gives [US] The Wild - Solo/Duo/Trio/Quad's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 112 days 4 hours ago. Its tags state a wipe each month.
Player counts
How busy is [US] The Wild - Solo/Duo/Trio/Quad?
The current population of [US] The Wild - Solo/Duo/Trio/Quad is 0, against 50 slots. A seven-day average of 0 players.
How does [US] The Wild - Solo/Duo/Trio/Quad rank against other Rust servers?
Player hours over seven days put [US] The Wild - Solo/Duo/Trio/Quad at #15,339, in the top 69% of ranked servers. Ranked against other quad servers, it comes in at #626.
Rules and settings
Which map does [US] The Wild - Solo/Duo/Trio/Quad run?
A procedural map of size 3,800 with seed 1324442452, generated by the game, runs on [US] The Wild - Solo/Duo/Trio/Quad. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on [US] The Wild - Solo/Duo/Trio/Quad?
A gather rate is not given in the name [US] The Wild - Solo/Duo/Trio/Quad. A group can have at most 4 players (quad). survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does [US] The Wild - Solo/Duo/Trio/Quad run?
The build on [US] The Wild - Solo/Duo/Trio/Quad is Rust network protocol 2631 and build 158240, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [US] The Wild - Solo/Duo/Trio/Quad online, and how reliable is it?
Right now [US] The Wild - Solo/Duo/Trio/Quad shows as online. The uptime it reports puts the last restart at about 18 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is [US] The Wild - Solo/Duo/Trio/Quad located?
No region tag comes from [US] The Wild - Solo/Duo/Trio/Quad, but its name points to North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 64.42.177.220:28015.
Does [US] The Wild - Solo/Duo/Trio/Quad run smoothly?
It averaged 82 server fps over the last 48 hours, with a low of 58. Entities peaked at 114,567, counting buildings, deployables and all the rest of the world. The highest memory use was 2,403 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [US] The Wild - Solo/Duo/Trio/Quad?
These Rust Heatmap lists include [US] The Wild - Solo/Duo/Trio/Quad: Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly brings it up.
What do the server tags on [US] The Wild - Solo/Duo/Trio/Quad mean?
These are the tags [US] The Wild - Solo/Duo/Trio/Quad publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts4 (Group limit): A team holds no more than 4; v2631 (Protocol): The server runs game protocol 2631, so your game has to match it; cs158240 (Build): The game build here is 158240; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [US] The Wild - Solo/Duo/Trio/Quad?
Press F1 in Rust to open the console, then enter client.connect 64.42.177.220:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/5gdJQCX.