Rust HeatmapInfrared · players
IR live Players94,880 Servers11,849 Warm4,038 Fresh wipes · 3h160 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas

Online 64.40.9.221:28040 checked 9m ago

2x moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 17:00flare: a wipe in that hourTue 15:00
0
7-day average
peak –
#15,366
rank
top 70%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 9m ago

Li2Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

0246817:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:29 UTC3d ago 0 – running 0
Thu 15 Oct, 18:14 UTC11d ago 1 halved by day 2 8.3 days 0
Thu 1 Oct, 18:18 UTC FW25d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 688 on average
1006 / 1050
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 511 on average
799 / 850
Magic Rust #18 — Vanilla 2x | Pyccкий
EU · groups of 150+ · 2x · weekly · 322 on average
42 / 100
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 308 on average
421 / 435
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 291 on average
208 / 250
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 286 on average
545 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 2 when it did not hold.

What is the wipe schedule on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

There is no next wipe to predict on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 3 days 15 hours ago.

Population

How busy is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

Of 40 slots on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, 0 are in use right now. The average across the last seven days is 0 players.

How does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas rank against other Rust servers?

The top 70% of ranked servers includes ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, at #15,366 for player hours over the last seven days.

Map and rules

Which map does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas run?

The map on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas is procedural, size 3,700 with seed 1106429558, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

2x gather is what ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas advertises in its name. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas run?

The build on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas online, and how reliable is it?

Right now ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas shows as online. Its reported uptime dates the last restart to about 4 minutes ago. 105 of 168 hours up over the last 7 full days, which is 62%. The first record of it on Rust Heatmap is 26 September 2026.

Where is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas located?

By its name, ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas points to Europe, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 64.40.9.221:28040.

Does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas run smoothly?

Average server fps over the last 48 hours was 5; it never dropped below 5. Entities peaked at 79,853, counting buildings, deployables and all the rest of the world. The highest memory use was 2,608 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x brings it up.

What do the server tags on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas mean?

These are the tags ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

To join by console, open it with F1 in Rust and enter client.connect 64.40.9.221:28040. Or press Launch Rust on this page, which connects you through Steam. You can find it online at http://www.eldenvale.com.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players This server has 40 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.