Rust HeatmapInfrared · players
IR live Players76,262 Servers11,757 Warm3,727 Fresh wipes · 3h139 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Atlas - 10x Development (Staging)

Offline 64.40.8.251:28160 checked 26d ago

10x vanillamoddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,275
rank
top 69%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 341 on average
452 / 500
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 178 on average
135 / 150
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 178 on average
74 / 200
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 150 on average
167 / 400
[LATAM] LUNARUST X10 | 21/10 Wipe
SA · groups of 8+ · 10x · weekly · 82 on average
1 / 100
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 77 on average
94 / 150

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Atlas - 10x Development (Staging)?

The record of Atlas - 10x Development (Staging)'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 28 days 20 hours ago.

Player counts

How busy is Atlas - 10x Development (Staging)?

The last time Atlas - 10x Development (Staging) was seen was 26 days 20 hours ago, and it is offline now.

How does Atlas - 10x Development (Staging) rank against other Rust servers?

Ranked #16,275 on seven-day player hours, Atlas - 10x Development (Staging) is in the top 69% of all ranked servers.

Settings and rules

What are the rules and settings on Atlas - 10x Development (Staging)?

According to its name, Atlas - 10x Development (Staging) has a 10x gather rate. The group limit is 30 players. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Atlas - 10x Development (Staging) run?

The build on Atlas - 10x Development (Staging) is Rust network protocol 2634 and build 166257, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Atlas - 10x Development (Staging) online, and how reliable is it?

Last seen 26 days 20 hours ago, Atlas - 10x Development (Staging) is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 29 September 2026.

Where is Atlas - 10x Development (Staging) located?

Nothing about a region comes from Atlas - 10x Development (Staging). Rust Heatmap shows the location a server states. It does not look up the machine's location. 64.40.8.251:28160 is its address.

Tags

Which Rust Heatmap lists and filters include Atlas - 10x Development (Staging)?

These Rust Heatmap lists include Atlas - 10x Development (Staging): 10x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x brings it up.

What do the server tags on Atlas - 10x Development (Staging) mean?

The game's server browser reads the tags Atlas - 10x Development (Staging) publishes: gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): This server has 100 slots; ts30 (Group limit): A team holds no more than 30; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166257 (Build): This build is 166257; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; modded (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Atlas - 10x Development (Staging)?

Press F1 in Rust to open the console, then enter client.connect 64.40.8.251:28160. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded

Game

gmvanilla
Game mode The vanilla survival game.
mp100
Max players This server has 100 slots.
ts30
Group limit A team holds no more than 30.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166257
Build This build is 166257.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.
modded
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.