Rust HeatmapInfrared · players
IR live Players54,200 Servers11,747 Warm3,368 Fresh wipes · 3h130 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Atlas - 10x Development

Online NA 64.40.8.251:28020 checked 9m ago

10x weekly wipes moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 04:00flare: a wipe in that hourWed 22:00
0
7-day average
peak 1
#14,839
rank
top 67% · #1479 in NA
27d ago
last wipe
weekly schedule
18h
next wipe
Thu 29 Oct, 17:46 UTC
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75104:0007:0011:0014:0019:0022:00

Hourly average and peak, UTC.

Li3Server performance

01020304004:0007:0011:0014:0019:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:46 UTC, in 18h. Its weekly schedule tag · low confidence

0
wipe-day peak
players, last three wipes

Coming wipes

18h
Thu 29 Oct, 17:46 UTC
7d 19h
Thu 5 Nov, 19:00 UTC
FW
14d 18h
Thu 12 Nov, 17:46 UTC
21d 18h
Thu 19 Nov, 17:46 UTC
28d 18h
Thu 26 Nov, 17:46 UTC
35d 19h
Thu 3 Dec, 19:00 UTC
FW
42d 18h
Thu 10 Dec, 17:46 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 178 on average
199 / 300
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 178 on average
222 / 250
Vitality - US 10x | No BPs | Kits | Shop
NA · groups of 32+ · 10x · weekly · 62 on average
319 / 350
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X
NA · groups of 100+ · 10x · weekly · 7 on average
13 / 100
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events
NA · groups of 20+ · 10x · weekly · 3 on average
1 / 125
RAMPAGE 10X | WEEKLY WIPES
NA · groups of 10+ · 10x · weekly · 3 on average
2 / 75

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Atlas - 10x Development?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Atlas - 10x Development?

Too few wipes are recorded on Atlas - 10x Development to confirm its schedule; the tag is what the prediction follows. Thursday 29 October at 17:46 UTC is when its next wipe is due. The world it runs now dates from 27 days 5 hours ago. A weekly wipe is declared in its tags.

Player counts

How busy is Atlas - 10x Development?

Atlas - 10x Development currently has 0 of its 10 slots filled. The average across the last seven days is 0 players; the peak reached 1. Look at 05:00 UTC for the last 48 hours: that hour averaged 0 players.

How does Atlas - 10x Development rank against other Rust servers?

Seven-day player hours place Atlas - 10x Development at #14,839, in the top 67% of ranked servers; within North America it is #1,479.

Settings and rules

Which map does Atlas - 10x Development run?

The map on Atlas - 10x Development is procedural, size 4,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.

What are the rules and settings on Atlas - 10x Development?

Atlas - 10x Development's name indicates a gather rate of 10x. 20 players is the cap for groups. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does Atlas - 10x Development run?

The build on Atlas - 10x Development is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Atlas - 10x Development online, and how reliable is it?

Online now: Atlas - 10x Development. About 17 hours ago is when it last restarted, by its own uptime figure. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 14 September 2026.

Where is Atlas - 10x Development located?

With its NA tag, Atlas - 10x Development lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 64.40.8.251:28020 is its address.

Does Atlas - 10x Development run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 26. Entities peaked at 1,937, counting buildings, deployables and all the rest of the world. At its peak it held 2,690 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Atlas - 10x Development?

10x Rust servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Atlas - 10x Development fits. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

What do the server tags on Atlas - 10x Development mean?

These are the tags Atlas - 10x Development publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts20 (Group limit): Teams cap at 20; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^w (Weekly): A wipe every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; modded (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Atlas - 10x Development?

Press F1 in Rust to open the console, then enter client.connect 64.40.8.251:28020. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts20,^o^z,modded

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts20
Group limit Teams cap at 20.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.
modded
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.