Rust HeatmapInfrared · players
IR live Players48,364 Servers11,659 Warm3,165 Fresh wipes · 3h117 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Atlas Rust Test 01

Online 64.40.8.137:28015 checked 11m ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 10:00flare: a wipe in that hourThu 07:00
0
7-day average
peak –
#15,335
rank
top 69%
10d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 11m ago

Li2Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
332 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
293 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
45 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
130 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Atlas Rust Test 01?

The record of Atlas Rust Test 01's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 10 days 6 hours ago the server made the world it is on now.

Population

How busy is Atlas Rust Test 01?

Atlas Rust Test 01 currently has 0 of its 50 slots filled. A seven-day average of 0 players.

How does Atlas Rust Test 01 rank against other Rust servers?

Player hours over seven days put Atlas Rust Test 01 at #15,335, in the top 69% of ranked servers.

Settings and rules

Which map does Atlas Rust Test 01 run?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on Atlas Rust Test 01. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Atlas Rust Test 01?

No gather rate appears in the name Atlas Rust Test 01. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Atlas Rust Test 01 run?

Rust network protocol 2634 and build 167781 is the build Atlas Rust Test 01 runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Atlas Rust Test 01 online, and how reliable is it?

Online now: Atlas Rust Test 01. Its reported uptime dates the last restart to about 10 days 3 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 19 October 2026.

Where is Atlas Rust Test 01 located?

Nothing about a region comes from Atlas Rust Test 01. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 64.40.8.137:28015.

Does Atlas Rust Test 01 run smoothly?

The last 48 hours brought an average of 94 server fps and a floor of 84. The world held as many as 120,462 entities, buildings and deployables included. Memory use reached 5,230 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Atlas Rust Test 01?

These Rust Heatmap lists include Atlas Rust Test 01: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Atlas Rust Test 01 mean?

These are the tags Atlas Rust Test 01 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Atlas Rust Test 01?

To join by console, open it with F1 in Rust and enter client.connect 64.40.8.137:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://atlastool.shop.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.