Rust HeatmapInfrared · players
IR live Players60,085 Servers11,768 Warm3,517 Fresh wipes · 3h135 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

PUERTO RUST LATAM ESP SOLO/DUO/TRIO

Online 64.31.47.243:28080 checked 9m ago

trio biweekly wipes vanillaoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 23:00flare: a wipe in that hourWed 21:00
0
7-day average
peak 1
#14,682
rank
top 66%
13d ago
last wipe
biweekly schedule
7d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Li3Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers, and #508 of the trio servers (top 81%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

Coming wipes

7d 20h
Thu 5 Nov, 19:00 UTC
FW
14d 21h
Thu 12 Nov, 20:22 UTC
35d 20h
Thu 3 Dec, 19:00 UTC
FW
42d 21h
Thu 10 Dec, 20:22 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:22 UTC13d ago 3 – running 0
Thu 1 Oct, 20:14 UTC FW27d ago 7 halved by day 5 14 days 0
Thu 17 Sep, 20:35 UTC41d ago 4 halved by day 5 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] Rustako Solo/Duo/Trio | Survival | FULLWIPE 22/10 19hs
SA · trio · biweekly · 23 on average
8 / 165
[BR/LATAM] TERRA HOSTIL VANILLA | SOLO/ DUO/ TRIO |
SA · trio · weekly · 26 on average
47 / 250
[BR/LATAM] LEGEND CLT | SOLO-QUAD | WIPED 23/10 [UR,PY,AR]
SA · quad · biweekly · 9 on average
4 / 120
[BR/LATAM] LEGEND CLT | SOLO-DUO | WIPED 24/10 [UR,PY,AR]
SA · duo · biweekly · 7 on average
24 / 100
[LATAM] SOLO NOOB Solo/Duo/Trio | 26/10 Wipe
SA · trio · weekly · 5 on average
20 / 200
[BR] GURIZADA BR [Quinzenal] [SOLO/DUO]
SA · quad · biweekly · 4 on average
4 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on PUERTO RUST LATAM ESP SOLO/DUO/TRIO?

At their busiest, its recent wipes averaged 5 players. 2 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. By day 5 it was below half in the wipes that did not hold.

What is the wipe schedule on PUERTO RUST LATAM ESP SOLO/DUO/TRIO?

The wipe rhythm on PUERTO RUST LATAM ESP SOLO/DUO/TRIO is every 4 weeks on Thursday at 20:22 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 13 days 2 hours ago. The tags declare one wipe every two weeks.

Player counts

How busy is PUERTO RUST LATAM ESP SOLO/DUO/TRIO?

PUERTO RUST LATAM ESP SOLO/DUO/TRIO currently has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 1. Look at 05:00 UTC for the last 48 hours: that hour averaged 0 players.

How does PUERTO RUST LATAM ESP SOLO/DUO/TRIO rank against other Rust servers?

Ranked #14,682 on seven-day player hours, PUERTO RUST LATAM ESP SOLO/DUO/TRIO is in the top 66% of all ranked servers. The trio group puts it at #508.

Map and rules

Which map does PUERTO RUST LATAM ESP SOLO/DUO/TRIO run?

PUERTO RUST LATAM ESP SOLO/DUO/TRIO runs a procedural map of size 4,250 with seed 581982, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on PUERTO RUST LATAM ESP SOLO/DUO/TRIO?

The name PUERTO RUST LATAM ESP SOLO/DUO/TRIO does not specify a gather rate. A group can have at most 3 players (trio). The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Oxide plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does PUERTO RUST LATAM ESP SOLO/DUO/TRIO run?

Rust network protocol 2635 and build 167781 on Windows is what PUERTO RUST LATAM ESP SOLO/DUO/TRIO runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is PUERTO RUST LATAM ESP SOLO/DUO/TRIO online, and how reliable is it?

Right now PUERTO RUST LATAM ESP SOLO/DUO/TRIO shows as online. Its reported uptime dates the last restart to about 10 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is PUERTO RUST LATAM ESP SOLO/DUO/TRIO located?

By its name, PUERTO RUST LATAM ESP SOLO/DUO/TRIO points to South America, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 64.31.47.243:28080 is its address.

Does PUERTO RUST LATAM ESP SOLO/DUO/TRIO run smoothly?

It averaged 101 server fps over the last 48 hours, with a low of 81. Entities peaked at 105,654, counting buildings, deployables and all the rest of the world. At its peak it held 3,374 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include PUERTO RUST LATAM ESP SOLO/DUO/TRIO?

Best Rust community servers, Trio Rust servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that PUERTO RUST LATAM ESP SOLO/DUO/TRIO fits. Filtering the list by Region: South America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.

What do the server tags on PUERTO RUST LATAM ESP SOLO/DUO/TRIO mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts3 (Group limit): A team holds no more than 3; v2635 (Protocol): To join, run the same version: game protocol 2635; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here are the tags PUERTO RUST LATAM ESP SOLO/DUO/TRIO publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join PUERTO RUST LATAM ESP SOLO/DUO/TRIO?

Press F1 in Rust to open the console, then enter client.connect 64.31.47.243:28080. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://puertorustlatam.godaddysites.com/.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,gmrust,cs167781,ts3,^o

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts3
Group limit A team holds no more than 3.
v2635
Protocol To join, run the same version: game protocol 2635.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.