Rust HeatmapInfrared · players
IR live Players92,145 Servers11,896 Warm4,078 Fresh wipes · 3h167 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–150° · slots

[US] Cobalt Island Main 1.5x | Vanilla

Online 64.20.33.110:28015 checked 7m ago

1.5x moddedoxide
Sp1 · players now 2/ 150
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Sun 20:00flare: a wipe in that hourTue 18:00
1
7-day average
peak 4
#3,623
rank
top 16%
10d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7m ago

Li2Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Li3Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 18:11 UTC10d ago 7 – running 0
Thu 1 Oct, 17:56 UTC FW26d ago 6 halved by day 5 16 days 2
Fri 25 Sep, 19:01 UTC32d ago 6 held half 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED
NA · groups of 5 · 2x · weekly · 127 on average
360 / 400
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPED
NA · groups of 5 · 3x · weekly · 118 on average
134 / 200
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs
NA · groups of 6 · 2x · weekly · 93 on average
5 / 75
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs
NA · groups of 5 · 2x · weekly · 51 on average
84 / 100
Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe
NA · groups of 6 · 2x · monthly · 3 on average
3 / 100
HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED
NA · groups of 6 · 2x · biweekly · 1 on average
1 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [US] Cobalt Island Main 1.5x | Vanilla?

The average peak across its recent wipes is 6 players. 26 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 5.

What is the wipe schedule on [US] Cobalt Island Main 1.5x | Vanilla?

No next wipe can be predicted: [US] Cobalt Island Main 1.5x | Vanilla wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 10 days 1 hours ago.

Player counts

How busy is [US] Cobalt Island Main 1.5x | Vanilla?

Of 150 slots on [US] Cobalt Island Main 1.5x | Vanilla, 2 are in use right now. Averaged over the past week: 1 players, peaking at 4. Its busiest point in the last 48 hours was 21:00 UTC, averaging 2 players.

How does [US] Cobalt Island Main 1.5x | Vanilla rank against other Rust servers?

The top 16% of ranked servers includes [US] Cobalt Island Main 1.5x | Vanilla, at #3,623 for player hours over the last seven days.

Rules and settings

Which map does [US] Cobalt Island Main 1.5x | Vanilla run?

The map on [US] Cobalt Island Main 1.5x | Vanilla is procedural, size 3,200 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on [US] Cobalt Island Main 1.5x | Vanilla?

[US] Cobalt Island Main 1.5x | Vanilla's name indicates a gather rate of 1.5x. A maximum of 6 players is allowed per group. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [US] Cobalt Island Main 1.5x | Vanilla run?

The build on [US] Cobalt Island Main 1.5x | Vanilla is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [US] Cobalt Island Main 1.5x | Vanilla online, and how reliable is it?

Right now [US] Cobalt Island Main 1.5x | Vanilla shows as online. Its reported uptime dates the last restart to about 12 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [US] Cobalt Island Main 1.5x | Vanilla located?

By its name, [US] Cobalt Island Main 1.5x | Vanilla points to North America, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 64.20.33.110:28015.

Does [US] Cobalt Island Main 1.5x | Vanilla run smoothly?

The last 48 hours brought an average of 36 server fps and a floor of 25. The world held as many as 43,913 entities, buildings and deployables included. The highest memory use was 3,388 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [US] Cobalt Island Main 1.5x | Vanilla?

These Rust Heatmap lists include [US] Cobalt Island Main 1.5x | Vanilla: 1.5x Rust servers, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

What do the server tags on [US] Cobalt Island Main 1.5x | Vanilla mean?

gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): The slot count is 150; ts6 (Group limit): Teams cap at 6; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags [US] Cobalt Island Main 1.5x | Vanilla publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [US] Cobalt Island Main 1.5x | Vanilla?

Press F1 in Rust to open the console, then enter client.connect 64.20.33.110:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://cobaltgamers.com/.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp150
Max players The slot count is 150.
ts6
Group limit Teams cap at 6.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.