Rust HeatmapInfrared · players
IR live Players34,720 Servers11,597 Warm2,891 Fresh wipes · 3h65 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

My Local Rust Server

Offline 64.131.33.251:28015 checked 6d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#15,194
rank
top 68%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct13 Oct22 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 01:02 UTC6d ago 1 – running 1
Mon 19 Oct, 21:54 UTC8d ago 1 held half 2.1 days 0
Thu 8 Oct, 06:50 UTC19d ago 0 – 11.6 days 0
Thu 1 Oct, 03:31 UTC27d ago 1 – 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
253 / 275
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
20 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
16 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
167 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
62 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
39 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on My Local Rust Server?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on My Local Rust Server?

Wipes come at irregular times on My Local Rust Server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 6 days 4 hours ago.

Player counts

How busy is My Local Rust Server?

The last time My Local Rust Server was seen was 6 days 4 hours ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 1.

How does My Local Rust Server rank against other Rust servers?

Player hours over seven days put My Local Rust Server at #15,194, in the top 68% of ranked servers.

Rules and settings

What are the rules and settings on My Local Rust Server?

The name My Local Rust Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does My Local Rust Server run?

Rust network protocol 2634 and build 167058 on Windows is what My Local Rust Server runs. To join, your game must match the protocol; Steam handles the update.

Is My Local Rust Server online, and how reliable is it?

Offline at the moment: My Local Rust Server was last seen 6 days 4 hours ago. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. Rust Heatmap has had it on record since 26 September 2026.

Where is My Local Rust Server located?

A region is not published for My Local Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 64.131.33.251:28015.

Lists and filters

Which Rust Heatmap lists and filters include My Local Rust Server?

These Rust Heatmap lists include My Local Rust Server: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on My Local Rust Server mean?

The game's server browser reads the tags My Local Rust Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167058 (Build): The game build here is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join My Local Rust Server?

Enter client.connect 64.131.33.251:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167058
Build The game build here is 167058.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.