EPHouse Local
Offline 63.231.51.90:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on EPHouse Local?
The record of EPHouse Local's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 50 days 1 hours ago.
Player counts
How busy is EPHouse Local?
EPHouse Local went quiet 43 days 17 hours ago and is offline right now.
How does EPHouse Local rank against other Rust servers?
Player hours over seven days put EPHouse Local at #15,025, in the top – of ranked servers.
Rules and settings
Which map does EPHouse Local run?
A procedural map, generated by the game, runs on EPHouse Local.
What are the rules and settings on EPHouse Local?
The name EPHouse Local does not specify a gather rate. A group can have at most 4 players (quad). The server runs softcore, Facepunch's softer mode: you keep some of what you had. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does EPHouse Local run?
The build on EPHouse Local is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is EPHouse Local online, and how reliable is it?
Last seen 43 days 17 hours ago, EPHouse Local is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is EPHouse Local located?
A region is not published for EPHouse Local. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 63.231.51.90:28015.
Lists and filters
Which Rust Heatmap lists and filters include EPHouse Local?
Best Rust community servers are the Rust Heatmap lists that EPHouse Local fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on EPHouse Local mean?
These are the tags EPHouse Local publishes for the game's server browser to read: gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp10 (Max players): The slot count is 10; ts4 (Group limit): A team holds no more than 4; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): This build is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join EPHouse Local?
Enter client.connect 63.231.51.90:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.