[STAGING] Test Server
Offline 63.135.78.85:28015 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 11:18 UTC29d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [STAGING] Test Server?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 5 hours in.
What is the wipe schedule on [STAGING] Test Server?
[STAGING] Test Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 28 days 23 hours ago.
Player counts
How busy is [STAGING] Test Server?
The last time [STAGING] Test Server was seen was 28 days 23 hours ago, and it is offline now.
How does [STAGING] Test Server rank against other Rust servers?
Player hours over seven days put [STAGING] Test Server at #16,674, in the top 70% of ranked servers.
Map and rules
What are the rules and settings on [STAGING] Test Server?
A gather rate is not given in the name [STAGING] Test Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does [STAGING] Test Server run?
Rust network protocol 2634 and build 166065 on Windows is what [STAGING] Test Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is [STAGING] Test Server online, and how reliable is it?
Last seen 28 days 23 hours ago, [STAGING] Test Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 28 September 2026.
Where is [STAGING] Test Server located?
A region is not published for [STAGING] Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 63.135.78.85:28015 is its address.
Tags
Which Rust Heatmap lists and filters include [STAGING] Test Server?
Best Rust community servers are the Rust Heatmap lists that [STAGING] Test Server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on [STAGING] Test Server mean?
These are the tags [STAGING] Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166065 (Build): Build 166065; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [STAGING] Test Server?
Enter client.connect 63.135.78.85:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.