SADLADS TESTING GROUND
Offline 62.68.167.189:28015 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on SADLADS TESTING GROUND?
Its rhythm cannot yet be told: too few of SADLADS TESTING GROUND's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 20 days 7 hours ago.
Player counts
How busy is SADLADS TESTING GROUND?
SADLADS TESTING GROUND went quiet 16 days 19 hours ago and is offline right now.
How does SADLADS TESTING GROUND rank against other Rust servers?
Player hours over seven days put SADLADS TESTING GROUND at #15,853, in the top 72% of ranked servers.
Map and rules
Which map does SADLADS TESTING GROUND run?
A procedural map of size 4,000 with seed 1234, generated by the game, runs on SADLADS TESTING GROUND. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on SADLADS TESTING GROUND?
No gather rate appears in the name SADLADS TESTING GROUND. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does SADLADS TESTING GROUND run?
The build on SADLADS TESTING GROUND is Rust network protocol 2634 and build 167398, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is SADLADS TESTING GROUND online, and how reliable is it?
Offline at the moment: SADLADS TESTING GROUND was last seen 16 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 8 October 2026.
Where is SADLADS TESTING GROUND located?
No region is published by SADLADS TESTING GROUND. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 62.68.167.189:28015.
Lists and filters
Which Rust Heatmap lists and filters include SADLADS TESTING GROUND?
Best Rust community servers are the Rust Heatmap lists that SADLADS TESTING GROUND fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SADLADS TESTING GROUND mean?
The game's server browser reads the tags SADLADS TESTING GROUND publishes: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): Slot count: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join SADLADS TESTING GROUND?
Enter client.connect 62.68.167.189:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.