Rust HeatmapInfrared · players
IR live Players82,944 Servers11,853 Warm3,958 Fresh wipes · 3h170 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

SADLADS TESTING GROUND

Offline 62.68.167.189:28015 checked 16d ago

Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,853
rank
top 72%
20d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 16d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 504 on average
713 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 345 on average
57 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 340 on average
101 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
409 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
212 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 259 on average
176 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on SADLADS TESTING GROUND?

Its rhythm cannot yet be told: too few of SADLADS TESTING GROUND's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 20 days 7 hours ago.

Player counts

How busy is SADLADS TESTING GROUND?

SADLADS TESTING GROUND went quiet 16 days 19 hours ago and is offline right now.

How does SADLADS TESTING GROUND rank against other Rust servers?

Player hours over seven days put SADLADS TESTING GROUND at #15,853, in the top 72% of ranked servers.

Map and rules

Which map does SADLADS TESTING GROUND run?

A procedural map of size 4,000 with seed 1234, generated by the game, runs on SADLADS TESTING GROUND. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on SADLADS TESTING GROUND?

No gather rate appears in the name SADLADS TESTING GROUND. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned off.

About the server

Which version of Rust does SADLADS TESTING GROUND run?

The build on SADLADS TESTING GROUND is Rust network protocol 2634 and build 167398, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is SADLADS TESTING GROUND online, and how reliable is it?

Offline at the moment: SADLADS TESTING GROUND was last seen 16 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 8 October 2026.

Where is SADLADS TESTING GROUND located?

No region is published by SADLADS TESTING GROUND. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 62.68.167.189:28015.

Lists and filters

Which Rust Heatmap lists and filters include SADLADS TESTING GROUND?

Best Rust community servers are the Rust Heatmap lists that SADLADS TESTING GROUND fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on SADLADS TESTING GROUND mean?

The game's server browser reads the tags SADLADS TESTING GROUND publishes: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): Slot count: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join SADLADS TESTING GROUND?

Enter client.connect 62.68.167.189:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp4
Max players Slot count: 4.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.