Umpalumpa
Online 62.218.202.235:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Umpalumpa?
The record of Umpalumpa's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 23 days 8 hours ago.
Population
How busy is Umpalumpa?
The current population of Umpalumpa is 0, against 10 slots. A seven-day average of 0 players.
How does Umpalumpa rank against other Rust servers?
Player hours over seven days put Umpalumpa at #15,358, in the top 69% of ranked servers.
Map and rules
Which map does Umpalumpa run?
Umpalumpa runs a procedural map of size 4,500 with seed 12345, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Umpalumpa?
A gather rate is not given in the name Umpalumpa. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Umpalumpa run?
The build on Umpalumpa is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Umpalumpa online, and how reliable is it?
The server is up at the moment: Umpalumpa is online. Its reported uptime dates the last restart to about 11 days 10 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 5 October 2026.
Where is Umpalumpa located?
Nothing about a region comes from Umpalumpa. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 62.218.202.235:28015.
Does Umpalumpa run smoothly?
The last 48 hours brought an average of 60 server fps and a floor of 31. The world held as many as 121,157 entities, buildings and deployables included. Memory use reached 5,254 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Umpalumpa?
These Rust Heatmap lists include Umpalumpa: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Umpalumpa mean?
The game's server browser reads the tags Umpalumpa publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Umpalumpa?
Press F1 in Rust to open the console, then enter client.connect 62.218.202.235:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.