ukn
Offline 62.217.191.222:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on ukn?
Its rhythm cannot yet be told: too few of ukn's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 8 hours ago the server made the world it is on now.
Population
How busy is ukn?
ukn went quiet 26 days 20 hours ago and is offline right now.
How does ukn rank against other Rust servers?
The top 69% of ranked servers includes ukn, at #15,922 for player hours over the last seven days.
Settings and rules
Which map does ukn run?
ukn runs a procedural map, which the game generates.
What are the rules and settings on ukn?
The name ukn does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does ukn run?
The build on ukn is Rust network protocol 2634 and build 166494, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is ukn online, and how reliable is it?
ukn is down just now; the last sighting was 26 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 2 October 2026.
Where is ukn located?
Nothing about a region comes from ukn. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 62.217.191.222:28015.
Tags
Which Rust Heatmap lists and filters include ukn?
Rust aim training servers and Modded Rust servers, by live population are the Rust Heatmap lists that ukn fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on ukn mean?
These are the tags ukn publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): This build is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join ukn?
To join by console, open it with F1 in Rust and enter client.connect 62.217.191.222:28015. Or press Launch Rust on this page, which connects you through Steam.