ukn
Offline 62.217.186.180:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on ukn?
ukn has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 23 hours ago the server made the world it is on now.
Player counts
How busy is ukn?
The last time ukn was seen was 15 days 8 hours ago, and it is offline now.
How does ukn rank against other Rust servers?
Player hours over seven days put ukn at #15,375, in the top 71% of ranked servers.
Map and rules
Which map does ukn run?
A procedural map, generated by the game, runs on ukn.
What are the rules and settings on ukn?
A gather rate is not given in the name ukn. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does ukn run?
The build on ukn is Rust network protocol 2634 and build 167584, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is ukn online, and how reliable is it?
ukn is down just now; the last sighting was 15 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 October 2026.
Where is ukn located?
Nothing about a region comes from ukn. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 62.217.186.180:28015.
Lists and filters
Which Rust Heatmap lists and filters include ukn?
These Rust Heatmap lists include ukn: Rust aim training servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on ukn mean?
The game's server browser reads the tags ukn publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join ukn?
To join by console, open it with F1 in Rust and enter client.connect 62.217.186.180:28015. Or press Launch Rust on this page, which connects you through Steam.