Rust HeatmapInfrared · players
IR live Players63,000 Servers11,748 Warm3,404 Fresh wipes · 3h200 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

MAP_PREGEN_DO_NOT_JOIN

Offline 62.210.198.82:38115 checked 34d ago

Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,871
rank
top 71%
34d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 34d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
463 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
409 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
49 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
37 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
55 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
152 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on MAP_PREGEN_DO_NOT_JOIN?

MAP_PREGEN_DO_NOT_JOIN has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 34 days 17 hours ago the server made the world it is on now.

Population

How busy is MAP_PREGEN_DO_NOT_JOIN?

Last seen 34 days 17 hours ago, MAP_PREGEN_DO_NOT_JOIN is offline at the moment.

How does MAP_PREGEN_DO_NOT_JOIN rank against other Rust servers?

The top 71% of ranked servers includes MAP_PREGEN_DO_NOT_JOIN, at #15,871 for player hours over the last seven days.

Settings and rules

Which map does MAP_PREGEN_DO_NOT_JOIN run?

A procedural map, generated by the game, runs on MAP_PREGEN_DO_NOT_JOIN.

What are the rules and settings on MAP_PREGEN_DO_NOT_JOIN?

No gather rate appears in the name MAP_PREGEN_DO_NOT_JOIN. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does MAP_PREGEN_DO_NOT_JOIN run?

Rust network protocol 2633 and build 165217 is the build MAP_PREGEN_DO_NOT_JOIN runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is MAP_PREGEN_DO_NOT_JOIN online, and how reliable is it?

Offline at the moment: MAP_PREGEN_DO_NOT_JOIN was last seen 34 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 24 September 2026.

Where is MAP_PREGEN_DO_NOT_JOIN located?

A region is not published for MAP_PREGEN_DO_NOT_JOIN. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 62.210.198.82:38115.

Tags

Which Rust Heatmap lists and filters include MAP_PREGEN_DO_NOT_JOIN?

Best Rust community servers are the Rust Heatmap lists that MAP_PREGEN_DO_NOT_JOIN fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on MAP_PREGEN_DO_NOT_JOIN mean?

The game's server browser reads the tags MAP_PREGEN_DO_NOT_JOIN publishes: gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): The slot count is 0; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join MAP_PREGEN_DO_NOT_JOIN?

Press F1 in Rust to open the console, then enter client.connect 62.210.198.82:38115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp0
Max players The slot count is 0.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.