My Test Server
Offline 62.165.208.187:28015 checked 45d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Test Server?
The record of My Test Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 48 days 19 hours ago the server made the world it is on now.
Player counts
How busy is My Test Server?
The last time My Test Server was seen was 45 days 20 hours ago, and it is offline now.
How does My Test Server rank against other Rust servers?
Player hours over seven days put My Test Server at #13,060, in the top – of ranked servers.
Settings and rules
Which map does My Test Server run?
The game generates the procedural map on My Test Server.
What are the rules and settings on My Test Server?
The name My Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does My Test Server run?
Rust network protocol 2633 and build 163493 on Windows is what My Test Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Test Server online, and how reliable is it?
Offline at the moment: My Test Server was last seen 45 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is My Test Server located?
No region is published by My Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 62.165.208.187:28015 is its address.
Tags
Which Rust Heatmap lists and filters include My Test Server?
Best Rust community servers are the Rust Heatmap lists that My Test Server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Test Server mean?
These are the tags My Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163493 (Build): The game build here is 163493; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join My Test Server?
To join by console, open it with F1 in Rust and enter client.connect 62.165.208.187:28015. Or press Launch Rust on this page, which connects you through Steam.