CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS
Online EU 62.122.215.125:28030 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Wednesday 28 October, 09:58 UTC, in 17h. Every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 28 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 09:59 UTC1d ago | – | – | running | 0 |
| Fri 23 Oct, 09:59 UTC4d ago | 12° | held half | 3 days | 1 |
| Wed 21 Oct, 09:58 UTC6d ago | 6° | held half | 2 days | 0 |
| Mon 19 Oct, 09:59 UTC8d ago | 6° | held half | 2 days | 1 |
| Fri 16 Oct, 10:01 UTC11d ago | 7° | held half | 3 days | 0 |
| Wed 14 Oct, 09:59 UTC13d ago | 6° | held half | 2 days | 0 |
| Mon 12 Oct, 09:59 UTC15d ago | 6° | halved by day 1 | 2 days | 0 |
| Fri 9 Oct, 09:59 UTC18d ago | 10° | held half | 3 days | 0 |
| Wed 7 Oct, 09:59 UTC20d ago | 5° | held half | 2 days | 0 |
| Mon 5 Oct, 09:58 UTC22d ago | 5° | halved by day 1 | 2 days | 0 |
| Fri 2 Oct, 09:59 UTC25d ago | 11° | halved by day 2 | 3 days | 2 |
| Thu 1 Oct, 20:03 UTC FW25d ago | 11° | – | 0.6 days | 5 |
| Wed 30 Sep, 09:59 UTC27d ago | 11° | – | 1.4 days | 0 |
| Mon 28 Sep, 09:59 UTC29d ago | 5° | held half | 2 days | 1 |
| Fri 25 Sep, 09:59 UTC32d ago | 9° | held half | 3 days | 1 |
| Wed 23 Sep, 09:59 UTC34d ago | 11° | held half | 2 days | 0 |
| Mon 21 Sep, 09:59 UTC36d ago | 7° | held half | 2 days | 0 |
| Fri 18 Sep, 09:59 UTC39d ago | 5° | held half | 3 days | 0 |
| Wed 16 Sep, 09:59 UTC41d ago | 4° | halved by day 1 | 2 days | 0 |
| Mon 14 Sep, 09:59 UTC43d ago | 4° | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Its recent wipes drew an average peak of 8 players. The crowd on the latest wipe reached its peak 28 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Wipes on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS follow this rhythm: every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC. Wednesday 28 October at 09:58 UTC is when its next wipe is due. The world in play now was made 30 hours ago.
Population
How busy is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Of 150 slots on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, 2 are in use right now. A seven-day average of 2 players, with a peak of 12. Look at 18:00 UTC for the last 48 hours: that hour averaged 7 players.
How does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS rank against other Rust servers?
On player hours over the last seven days, CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is #2,397 globally (top 11%) and #915 in Europe.
Map and rules
Which map does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS run?
A procedural map of size 2,750 with seed 1337, generated by the game, runs on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
According to its name, CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS has a 1e+06x gather rate. 16 players is the cap for groups. battlefield is the game mode, kits and high rates for quick PvP. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS run?
Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS runs. To join, your game must match the protocol; Steam handles the update.
Is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS online, and how reliable is it?
Right now CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS shows as online. About 11 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS located?
In Europe, CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 62.122.215.125:28030.
Does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS run smoothly?
It averaged 204 server fps over the last 48 hours, with a low of 1. Buildings, deployables and the rest of the world came to as much as 57,589 entities. Memory use reached 6,017 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
These Rust Heatmap lists include CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS: Rust battlefield servers, Rust servers above 10x, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.
What do the server tags on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS mean?
gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): Slot count: 150; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): In the server browser it sits under Europe are the tags CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Enter client.connect 62.122.215.125:28030 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://cybershoke.net/rust.
