A Rust Server
Online 61.245.144.125:25015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 12:08 UTC10d ago | 1° | – | running | 0 |
| Sat 17 Oct, 10:33 UTC12d ago | 1° | halved by day 1 | 2.1 days | 0 |
| Thu 15 Oct, 08:12 UTC14d ago | 0° | – | 2.1 days | 0 |
| Wed 14 Oct, 11:47 UTC15d ago | 1° | – | 0.9 days | 0 |
| Tue 13 Oct, 10:45 UTC16d ago | 1° | – | 1 days | 0 |
| Sun 11 Oct, 13:44 UTC18d ago | 1° | – | 1.9 days | 1 |
| Sun 11 Oct, 07:21 UTC18d ago | 1° | – | 0.3 days | 0 |
| Wed 7 Oct, 14:21 UTC22d ago | 2° | halved by day 1 | 3.7 days | 0 |
| Tue 6 Oct, 09:05 UTC23d ago | 2° | – | 1.2 days | 0 |
| Sun 4 Oct, 08:32 UTC25d ago | 1° | held half | 2 days | 0 |
| Fri 2 Oct, 05:37 UTC27d ago | 2° | halved by day 1 | 2.1 days | 0 |
| Tue 22 Sep, 17:20 UTC37d ago | 2° | halved by day 2 | 9.5 days | 1 |
| Tue 22 Sep, 11:11 UTC37d ago | 2° | – | 0.3 days | 1 |
| Wed 16 Sep, 07:52 UTC43d ago | 1° | halved by day 1 | 6.1 days | 0 |
| Tue 15 Sep, 12:47 UTC44d ago | 1° | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on A Rust Server?
The average peak across its recent wipes is 1 players. 23 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on A Rust Server?
Wipes come at irregular times on A Rust Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 16 days 11 hours ago the server made the world it is on now.
Population
How busy is A Rust Server?
A Rust Server currently has 0 of its 40 slots filled. The average across the last seven days is 0 players.
How does A Rust Server rank against other Rust servers?
Player hours over seven days put A Rust Server at #15,268, in the top 68% of ranked servers.
Map and rules
Which map does A Rust Server run?
A Rust Server runs a procedural map, which the game generates.
What are the rules and settings on A Rust Server?
A gather rate is not given in the name A Rust Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does A Rust Server run?
The build on A Rust Server is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is A Rust Server online, and how reliable is it?
Right now A Rust Server shows as online. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is A Rust Server located?
A region is not published for A Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 61.245.144.125:25015.
Tags
Which Rust Heatmap lists and filters include A Rust Server?
The Rust Heatmap lists that A Rust Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on A Rust Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags A Rust Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join A Rust Server?
Press F1 in Rust to open the console, then enter client.connect 61.245.144.125:25015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.