Rust HeatmapInfrared · players
IR live Players102,471 Servers11,898 Warm3,963 Fresh wipes · 3h334 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–2° · slots

TEST SERVER

Offline 61.105.188.199:28015 checked 45d ago

biweekly wipes moddedoxidepve
Sp1 · players now 1/ 2
50% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,835
rank
no region published
46d ago
last wipe
biweekly schedule
7d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 45d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
181 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 244 on average
317 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 108 on average
68 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
40 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
82 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 46 on average
34 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on TEST SERVER?

An estimate from the force wipe gives TEST SERVER's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 46 days 4 hours ago the server made the world it is on now. Its tags state a wipe every two weeks.

Player counts

How busy is TEST SERVER?

The last time TEST SERVER was seen was 45 days 1 hours ago, and it is offline now.

How does TEST SERVER rank against other Rust servers?

Ranked #12,835 on seven-day player hours, TEST SERVER is in the top – of all ranked servers.

Map and rules

Which map does TEST SERVER run?

TEST SERVER runs a procedural map, which the game generates.

What are the rules and settings on TEST SERVER?

The name TEST SERVER does not specify a gather rate. Groups can contain up to 8 players, the default in the game. roleplay is the game mode, roleplay rules, jobs and towns. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does TEST SERVER run?

Rust network protocol 2633 and build 163794 is the build TEST SERVER runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is TEST SERVER online, and how reliable is it?

Offline at the moment: TEST SERVER was last seen 45 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 14 September 2026.

Where is TEST SERVER located?

Nothing about a region comes from TEST SERVER. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 61.105.188.199:28015.

Lists and filters

Which Rust Heatmap lists and filters include TEST SERVER?

These Rust Heatmap lists include TEST SERVER: Rust roleplay servers, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on TEST SERVER mean?

These are the tags TEST SERVER publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): This build is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^r (Roleplay): A server for roleplay; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join TEST SERVER?

Press F1 in Rust to open the console, then enter client.connect 61.105.188.199:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players This server has 2 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163794
Build This build is 163794.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.